GTW's dead... time to start over?
I haven't seen anything from GTW or it's original creator, but I've heard a few times that people miss it. Is this true? I may be interested in creating it over (from scratch, naturally), but I'm missing a few things if enough people want to see this happen:
1: A server
2: The large serverside GTW maps, unless you guys want the clientside ones again.
1: A server
2: The large serverside GTW maps, unless you guys want the clientside ones again.
Comments
what is this i dont even?
The old version is base and the new is Classic, so you probably have to rework some maps to take advantage of the Classic physics.
I'm not sure whether the 'Base' or 'Classic' mod is better for GTW's gameplay I think that needs to be discussed first. I also think that GTW shouldn't change T2 that much. So in the end it shouldn't be a total conversion with different vehicles, weapons or whatever but just another ruleset like Siege and CTF are.
@robertom
It takes 2 seconds to go from 1 end to the other. Rendering it pointless you at least need the map to be 500 KM from Base to Base to give the teams some area to hide it and i would support it.
for the Downloads i think anyone who say it would download it. I mean not only could the maps work for this single GTW gamemode but it could work for other modes as well
About The Server you could rent one from some random Indian Company in india for Some Cheap Dollars but it would be Unreliable other then that i cant help you but my buddy from diablo 2 blazing fire mod might be able to set you up with a CHeap one in the USA
The Modding. Well i can just do models and half-decent Artwork. so i cant really help but im willing to do some art. Although i dont think i could make a map unless you fully taught me how to put it together.
Umm i know i sound like a noob alot but.... nvm im sorry
I'm not sure what happened in newer versions, but that's the GTW I remember. You never flew across the map instantly O.o
Illustration (Havoc, 4 Teams, boring map)
In any case, should this be clientside or serverside then? And I'm thinking about giving team vehicles a few bonuses as well, for teamwork purposes. Bonuses to passenger damage, or shield/armor strength based on number of players.. that sort of thing.
Plus, if you go client-side and stumble across a modeler ...
And Keen, you should totally go for it man
Sorry keen, I had to!
At least we had people at the pickup game >:(
Why don't you email Gokou via a private message on this forum and talk to him about it?
Well, I don't have the time I used to, so I'm not sure if I can do this. If I had a team though, of halfway competent coders I could do it though. GTW is a simple concept that needs some out-of-the-box thinking.
GokouZWar wanted to initially combine my other project (TSW) with GTW, but it was voted against. He disappeared, and I have no idea where he is, leaving me to either rebuild from scratch (what I'd rather do) or find an old version of GTW to mod.
The real question is, though... Base or Classic?
Honestly, I dunno. Maybe a vote?
base++ was written before gravity settings even existed in Tribes 2. If you like base gravity...
* Get your team's GPT, find a base, deploy GPT to create a spawn point.
* Fly around in air vehicles to find the enemy base
* Grab a Havoc or Thundersword to assault enemy base, and land troops nearby
* Capture or defend base
* Eventually destroy GPT, win game
Since the bases are like 7-8km away from each other, I don't see skiing happening all too often to get between bases, and this distance requires more teamwork in scouting out locations, possibly even aerial combat. The only thing Classic would offer to GTW is bug fixes/gravity changes. What exactly would Base++ contribute to this?
Plus minedisking, always-effective sensor jammer pack, medium-armor-deployed inventories that don't run out of energy, and a host of other small tweaks. I don't know whether we should use those for GTW either, but I think the reasoning is that the vets will be more amenable to the idea if it's Classic. Awfully stuck in their ways, some of them are.
I tried to post what was at least a recent .vl2 for the game I had on me but it wasn't letting me. I'm sure other people might have some if you asked around. Since I think if you're going to start from scratch it's especially important to have a small game with the old mod and see how it works.