Next with ai?
Server ran ai just fine with the rc1 patch, and now after updating to rc1c the server shows 28 players (in the server browser) out of 14 bots and 20 total available player slots after one person joins and drops, so no one can join when this error occurs. Anyone else noticed any weirdness like that?
Comments
There is a fix you'll probably have to apply manually (unless a fix is thrown into the next patch)
Open up Server.cs and find GameConnection::onConnect()
Towards the end, change to
Find GameConnection::onDrop()
Towards the end of the function change to
Post as much information about your server/the bug as you can (Mod, Bot related settings, Screenshots, any scripts you've included, anything you've modified, etc..)
I'll see if I can replicate and fix this issue in the morning.
The server is running version2 with TriCon2. The player count always shows up double than it actually is.
Just download this file (right-click, save as), and drop into your autoexec folder.
On those servers it would seem that a bot counts for 2 players. However, there are servers with AI exempt to this rule, for instance, the Shifter servers.
Thanks
Thanks please mail me if you have time.
RB