I'm going to Quakecon to try out TAscend. Admission is free. Can try it before we buy it...free, anyone care to join me 8/4 & 8/5. Plus be a good chance to give HI-Rez some feedback.
Ok, here is my take on the new Tribes game. Got to play it for about an hour earlier today.
Besides the freebees and cool Tribes T-Shirts they gave us, the game is pretty good overall. Way better than Vengeance for sure anything would be. Here are a few notes.
Weapons: Reload, feel, and look is just like "Call of Duty" even the pistol and the hands in view.
There should be no pistol in Tribes. Some newer weapons overall very well done. Was able to mid-air some dudes a couple of times so its easy to judge distances like T2
Chaingun is turned way down (awesome) Shocklance is gone (sad), Grenade launcher is back. Missle launcher is back and better!! Mortar is same, Sniper is awesome, Spinfuzer of course.
Game Play: Very smooth, good game engine. Classic guys will like it, I prefer V2 quickness.
They based this game on T2 so there are alot of similarities. Vehicles are the same just updated better. Turrets and remote turrets pretty challenging, overall nicely updated
Base layouts same we all recognize but much more detailed. Katabatic will be in it.
Graphics: Are awesome nice details, I asked if we could play the PC version of this game without us all having to buy new PC's. Answer was we need dual core processors at a min. Of course a juiced G card.
Overall I was very pleased with it, Staff was real open to opinions I gave them several. I think most folks will like it. Since Vengeance was such a disapointment.
Interested in what anyone else thought that was able to go.
Were people playing Tribes positions?
* Like light defense, heavy offense, etc?
Na, most peeps did not know the game, They had 16 stations with 4 of the developers playing with us. They were good; killin cappers and in shrikes and gravs.
If so, how did they play with the 2 weapon loadouts?
Everyone was tryin different loadouts mostly spinfuzers
My favorite part of that video was when the gravcycle rammed the other guy in mid-field.
Classic.
And, while I am on the subject of gravcycles, it seems they made them easier to control. As I recall, Gravcycles were the hardest of all the vehicles to control in T2. Looking at the video, it seemed they are easier to maneuver now.
what??? grav cycles were by far the easiest things to use in the game hitting a moving target with jet packs aint so easy,but like you said fun as hell the grav where however easy to damage.Doing tricks on them like jumping mpbs and playing chicken was a plus.
Is it just me, or the shrike really had that ominous T:V feeling? Something just wasn't right with that shrike... it didn't have that... I dunno... floating, or swimming(?) kind of feeling as in T2. Also, from the video doesn't show whether the map is caged or not infinite, which has a huge impact on vehicle play. :-\
i just hope that they don't kill the "team combat on an epic scale" feeling with that
free to play thing. because imho this was what made tribes at least as much as all the "freedom of movement" thing. that's why i played t2 and t:v as well. i liked t2 much more then t:v yes, but it's a pity that if its about multiplayer/teamplay even t:v is still better then all the crap these days.
Comments
1. Another game.
Besides the freebees and cool Tribes T-Shirts they gave us, the game is pretty good overall. Way better than Vengeance for sure anything would be. Here are a few notes.
Weapons: Reload, feel, and look is just like "Call of Duty" even the pistol and the hands in view.
There should be no pistol in Tribes. Some newer weapons overall very well done. Was able to mid-air some dudes a couple of times so its easy to judge distances like T2
Chaingun is turned way down (awesome) Shocklance is gone (sad), Grenade launcher is back. Missle launcher is back and better!! Mortar is same, Sniper is awesome, Spinfuzer of course.
Game Play: Very smooth, good game engine. Classic guys will like it, I prefer V2 quickness.
They based this game on T2 so there are alot of similarities. Vehicles are the same just updated better. Turrets and remote turrets pretty challenging, overall nicely updated
Base layouts same we all recognize but much more detailed. Katabatic will be in it.
Graphics: Are awesome nice details, I asked if we could play the PC version of this game without us all having to buy new PC's. Answer was we need dual core processors at a min. Of course a juiced G card.
Overall I was very pleased with it, Staff was real open to opinions I gave them several. I think most folks will like it. Since Vengeance was such a disapointment.
Interested in what anyone else thought that was able to go.
Ravin
Time to look for a new game.
BTW, did you try out the heavy?
No I didnt try the heavy, Battled some guys that did they were moving pretty good.
Did not get any pic's =( it was dark in there, no lights on, it was all about the games.
* Like light defense, heavy offense, etc?
If so, how did they play with the 2 weapon loadouts?
* Like light defense, heavy offense, etc?
Na, most peeps did not know the game, They had 16 stations with 4 of the developers playing with us. They were good; killin cappers and in shrikes and gravs.
If so, how did they play with the 2 weapon loadouts?
Everyone was tryin different loadouts mostly spinfuzers
also nice video there!!
Classic.
And, while I am on the subject of gravcycles, it seems they made them easier to control. As I recall, Gravcycles were the hardest of all the vehicles to control in T2. Looking at the video, it seemed they are easier to maneuver now.
free to play thing. because imho this was what made tribes at least as much as all the "freedom of movement" thing. that's why i played t2 and t:v as well. i liked t2 much more then t:v yes, but it's a pity that if its about multiplayer/teamplay even t:v is still better then all the crap these days.