Tribes 2: TribesNEXT (PlayOnLinux)
This is the POL Script for Tribes 2. It will install and set everything up for you to play on Linux.
v1-
Installs Tribes 2 - Patches with TribesNEXT and applies Ruby fix found in Linux support thread.
Future versions will feature auto installing map packs and mods, but I need to know which ones I should include? I'm already going to include Construction Mod.
Save to your home folder, open PlayOnLinux go to Tools -> Open Local Script - Select TribesNEXT.txt and go.
v1-
Installs Tribes 2 - Patches with TribesNEXT and applies Ruby fix found in Linux support thread.
Future versions will feature auto installing map packs and mods, but I need to know which ones I should include? I'm already going to include Construction Mod.
Save to your home folder, open PlayOnLinux go to Tools -> Open Local Script - Select TribesNEXT.txt and go.
TribesNEXT.txt
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Comments
Okay...the forum is having a shit fit on me for some reason about a session...
Have you tried just running the script to do a fresh T2 install? When I was writing the script I ran into the not patched issue, but then I cleared the prefix and deleted the virtual drive it created all together and ran the script start to finish and it worked flawless.
If you have issues still let me know and I'll update the script to add a selection for wine versions, I also plan on adding an option to grab a map pack I'm throwing on my website and a few other things.
Let me know!
I've also experimentally hacked in partial TN functionality into the actual Loki port of the game but the login code doesn't operate correctly. It operates after login when given an already decoded client key but that defeats the purpose of encrypting them to begin with.
There was a failure on download some data during the install but It's work if you download separately and browse from disk.
I apply patch from this thread http://www.tribesnext.com/forum/index.php?topic=2095.0 (the ruby patch)
In game, I found a bug on control assign setting, if a key is already bind and click "yes" to replace it, I'm stuck with this key for all the next change. I have to reboot the game to assign a new key... But I have to do it just one time so it's ok.
If you use filter outbound packet you need to allow TCP 60659 to login and UDP 28000 and 28001 to play.
Thanks for fix guys. This game worth playing!
This is just a standard fresh playonlinux installation. Previous to this it had to set up some stuff because it ran for the first time, so I got this output from that:
Am I doing something wrong here?