Gametype
TheMap here again. Now that I have decided to commit to tribes I need some information. What is the most popular gametype? I checked over the mod section and it seems like there is numerous mods and tons of map add ons. Do people play the original?
Also does anyone have a link for possible client console commands? Examples: Draw fps, rates, packets ect ect.
Also does anyone have a link for possible client console commands? Examples: Draw fps, rates, packets ect ect.
Comments
The BASE gameplay, often listed as "variant" now, is slower than classic and requires more team coordination to get things done. While infantry is more agile because of the lower gravity and inertia, they're also slower. There's more of a focus on the power of vehicles over the power of the infantry. BASE gameplay really shines with larger servers and vehicle oriented play.
You'll find that there's a split in the community over the game types. Some people swear by classic, others by BASE, and a few will enjoy both. Personally, I'm not fond of the mentality that one is "better" than the other. Both are fun in their own way. I enjoy classic more when playing smaller CTF maps, rabbit, or some of the other gametypes. I prefer BASE for larger CTF maps, I also tend to enjoy the larger maps overall more.
And to say that it requires less team coordination to play classic over base is bullshit.
You misunderstand me. Classic involves less team mates coordinating to get something done, while BASE requires more. A single heavy in classic can easily get across the map into the enemy base to attack it. In BASE, that same heavy will easily get taken out on his trip to the enemy. I'm not referring to the quality of the coordination so much as the volume of it.
If you want something done in classic, you can often do it yourself. In BASE, you're more likely to need back up.
And Wiimote is correct; HO runs take more time in base than in classic. For instance yesterday on GoonHaven the map was Lakefront and I was a Juggy attacking the enemy generator. I got a lift several times via transport, I also made several trips myself. Every trip was successful!
In a base server; the trip would take three times as long, even with an energy pack the long journey is slow and dangerous. Personally I'd never make the solo trip in base; I'd suit up as a mediun and grab a tank or wait for a ride.
You're telling me I can't go from ski in base and disable the inv's and gens in a single round? Half the time that's not what HO's do and it's still possible.
You die easier in base because it's harder to move to another base? Not likely, a skilled player will accomplish this reguardless. And vice versa.
- Due to the speed in classic you experince a shorter reaction time; Fact.
- And in Base you are likely to see someone twice on your trip to the enemy base; Possibly, however this can still happen in classic!
Because of the speed it requires players to act and move faster requiring more teamwork, not less. In classic, you don't get a moment to stop, think, or breath. It requires all members of your team to be effective, not just a mass of players. The role of each players requires more than just one specific task.
I'm done arguing with you. I have my opinion, you yours.
And what's this LakRabbit I hear everyone reminiscing about?
In Rabbit, there's a single flag. The player with the flag is an enemy to everyone without it, and vice versa. The longer you hold the flag, the more points you get. Whoever has the most points when the time is up, wins. The regular Rabbit gameplay encourages the Rabbit to run from everyone else.
LakRabbit is a little more complex... The basic idea is the same, one flag, you want to have the flag to get points. But you also score points from long distance shots, MA's, lancing the enemy, etc... These changes might seem fairly minor, but they encourage the Rabbit to fight instead.
And I've single handedly capped out on slapdash when I was facing a heavy with an MPB, his turrets, and a tank.
Cool, you're good at sniping, and you've had different experiences from me. I've found that taking down a sniper to get to a flag isn't all that hard.
Maybe...
I just know better than to take someone's word on something, especially over the internet. I'm going from what I've perceived as reality in the game, and you what you've supposedly perceived.
You say it only takes one defender on a BASE server to defend the flag. I've never seen that work.
Haha... not that I doubt you but the #2 team on the base ctf ladder's entire offense got stopped by 1 guy with a laser rifle?
Were they huge noobs or something?
Then why are you posting? Oh right, to reflect your misconception to our newer players visiting the forums.
You're such a hypocrite.
How so? I don't expect anyone to take my word for anything. I've clearly stated numerous times that what I'm posting is my own opinion.
I do find it adorable how you're making yourself out to be Kryand's personal sidekick though.
As you said, you are very liberal.
Also, you're agreeing that I'm liberal, which is synonymous with "open-minded".
Think about it.
But back to the topic at hand... I've seen a TeamRabbit2 entry in the gametypes list (which I don't have bot support for). Aside from sounding to me like Team Fortress 2, it appears to be a grab-the-flag-and-throw-into-goal type. What else does it have?
Obviously anything I say you will try to manipulate in your own little world. Do you really think someone with a bias should explaining the difference between, in this case, Classic and Base?
Your orginal post was fine, I don't see why your defending every little thing and making it personal? Try knocking some of that sand out when you get some spare time.
How so?
I've tried to explain the difference as best as I could without being bias. It's obvious that I enjoy BASE more, since I've said so myself.
Okay, leave it at my original post then.
Anyways, CTF is the most popular, but other gametypes like Siege and Arena are also popular.