Alviss
- person Alviss
- alternate_email eulfzna30rhysman30@hotmail.com
- perm_contact_calendar Member since
- today Last active (0 visits)
Comments
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That would be kinda cool. We'd need some modellers too, those characters models are pretty lowpoly.
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Yeah, i'm working on a mod where you battle in space right now, i'm calling it Tauris. But i won't plug it here. That would be cool, but i think the reason for the low number of people playing GTW is that people can't join the server to see how awesome it is, and then don't bother to download the maps. The only reason i'm…
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I just got finished playing GTW a few mins ago, and i have only messed around for like 5 mins with TSW. However, i see a LOT of potential awesomeness with TSW, and the maps/game play in GTW would be perfect for them. But a merge would be difficult, it would have to be approached carfully. The way people aquire vehicles…
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Beautiful, Stix.
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Oh... neat.
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What mod is this? Reminds me of ACCM.
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Except Thyth already has lucrative employment with another company, and i doubt he would leave that. Especially to work for a company which produces an engine that he has expressed dislike for in the past. Not necessarily. If they provided T1 and T2 on Instant Action, no-one would play Legions. I highly doubt true Tribes…
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Abstract is also putting a team together, send him a PM. Welcome back. :)
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You might want to bring that up with the admins on the particular server he's playing in. TribesNext has no control over who plays where, and what they do there.
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If i notice a rape train (lol, love the name) of that magnitude, i go on HD, and just own any poor bastard that enters my gen room. The element of surprise is your greatest asset as a HD, use plasma and spam nades/mines, it's always enough to bring down their "usually small" shield-pack energy reserve. If they try to…
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TO SLAYER!
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I think he means new bots that don't follow the restricting map navigational graphs, and have dynamic pathfinding. I can't wait for your mod, Keen. :)
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Ascensions is the new wave!
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Ok, wow. Dude... i even told you this in-game, but clearly you were too busy bitching. I saw you coming in with low health, a sliver if i remember correctly. You were coming up the ramp quickly, and i didn't think you'd miss that mine directly at the flag stand on the crest of the ramp. I was SURE you were gunna get nuked…
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This isn't a thread to discredit The | Sniper. It's a thread to discuss the issue of cheaters on Goon Haven. Personally, i think they suck. But we'll see their worth once the anti-cheating is implemented. Although, i don't think theres a lot that can be done about Auto-Points, since it is a normal function of the game; to…
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I can see a imminent UE, when the Havoc is destroyed carrying a vehicle. Add in some sort of code to eject (drop) the vehicle when the havoc is destroyed or, when it's too damaged. Figured i'd say this now, here, to get it before we play test.
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Thats a good way to point whore, and help your team. But, try not to repair things that will die first in the next wave, deploy a remote invo and defend that. If my team ever starts gettin raped (gens are dead everytime i spawn), i'll jump on Gen D or Flag D.
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It's Epic...
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Haha, yeah, first time i chased SHAZBOT's bomber down with my shrike, he slammed on the breaks and i went boom. Since then i've learned to give him a wide berth and stay under him if i get close. oh yah, and if any shrikers are reading this, when you see your teams bomber, escort that mofo, don't fly off and randomly point…
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yeah, lets ban a friend of the TN devs.
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[quote author=TheOracle[xXx] link=topic=608.msg6466#msg6466 date=1234811340] In this way problem players will not be able to just move on to another server and continue their antics. [/quote] Or they could create a new account and continue their antics on any server they like. Banning completely is impossible. Unless there…
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Lets play again today. Actually, lets play RIGHT now!
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haha. Demon, i have no clue. And, no, it is a terrible solution. From what i've seen, it's a hacky and script-kiddish solution at best. This is of course, just my opinion, i suggest people try it out themselves, but i won't be using it.
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Coding section.
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Shield pack.
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I had your server in mind when i said it would lag. Imagine the server sending, around, 200++ (not entirely sure exacts) lines of different data, to 40 different players, at once. It just might start to lag. When Krash and I made a Client-Save/load feature for Construction Mod, a few lines caused a lag spike. About 8…
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Lol, thanks Thyth. I've decided to just have client stat tracking on the Client-side and generate a XML file, then the server can do with it what it wills.
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vwb(s)