Unhandled Exception that left a clue?
Usually when we get the Unhandled Exception error it does not leave any clues.
But this time it did, on my server I get this echo error:
con::execute - 324300884 has no namespace: monitor
has anyone here ever seen this error before? or does any know where in the scripts this function lives so we can fix it?
But this time it did, on my server I get this echo error:
con::execute - 324300884 has no namespace: monitor
has anyone here ever seen this error before? or does any know where in the scripts this function lives so we can fix it?
Comments
I got it again today: ZERO has no name space?
con::execute - 0 has no namespace: monitor
Is there anything we can do about this?
If I knew wht is means NAMESPACE? Than maybe there is something that can be changed at the script level to make sure that the NAMESPACE exists at all times.
http://docs.garagegames.com/tge/official/content/documentation/Engine/Reference/namespaceCon.html
Thank You ScratchMonkey for looking that up for me.
So basically the error is (if I understand this correctly) because the con:: was given a command to execute a function that did not have a name. I can see why it ended in a UE. But how did the Name of the Function get lost. Because the only way I know, to execute a function is to call it by name.
I was thinking that there was something wrong in my scripts. Like maybe the object I was trying to execute a command on was deleted or removed from the game while the function was being executed. But the error is saying that the Function got removed or Deleted while the Game Engine was trying to execute a commend on an object.
That is just plain weird. It will haunt me.
Look for some place where a "monitor" function gets scheduled for later execution, and its script module has a possibility of getting prematurely unloaded.