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Roboto
February 2011
edited January 2014
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General Discussion
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Dayuppy
February 2011
I agree, however releasing a demo is sometimes tricky. You have to secure all the files from being modded and tampered with so your demo doesn't actually drain your sales on the final project.
B
Blakhart
February 2011
Devs learned the lesson of Tribes 1, there were more people playing the game than games sold because there was no coa.
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