Blnukem
I'm not crazy... Ok... Maybe a little.
- person Blnukem
- alternate_email blnukem92@yahoo.com
- perm_contact_calendar Member since
- today Last active (0 visits)
Comments
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I got the same error when trying to join.
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Bump. I apologize for anyone waiting for my map to be finished, I've been having some personal shit going on and it's been hard polishing up some things. But I have made progress on the map, I'll post up some screenshots of it in a later post. If anyone has any more suggestions, let me know.
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Well... I've seen it happen before. People would get confused about the objective, but something like putting the other team's flag in your base would be rather interesting for gameplay. Just because certain ideas aren't in the map I'm currently making doesnt mean they're not going to be in others. And I have taken all…
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I have considered it, but most people would be confused on the objective, so I just decided to do what is more commonly done. Destroy the other team's FF gen's to cap their flag.
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They are intended to be... What you first said.
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Almost done with Face Off, I'm going to hold play testing soon, so anyone else that's interested in testing, let me know.
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LOL... You MONSTER! XD
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Bump. :)
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Now all I need is some testers for Face Off and upcoming maps.
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Alright, I'm working on the first of many maps. This one is rather simple in design, two bases fairly close together, about 700 meters or so. There will be a force field generator that needs to be destroyed in order to cap the flags. Also, a capturable vehicle/sensor outpost around 1000 meters away from both of the bases.…
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That's actually an interesting idea, I can think of a few ways for it to flow correctly, I'll keep it in mind.
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I know what Bones is... I played it for 3 years... Now please, back on topic. (I don't mean to sound like a douche, I just want to get these maps done as soon as possible)
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It's not a dogfight mod... I said a gametype for the mod. Anyway... We should stay on topic. :P
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Give me ideas for them too. I'm working on a dogfighting gametype for my mod, and I need ideas for those maps.
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I'll need to look at some of the T:V maps. I haven't played it in a long while. Keep the ideas coming.
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I could "borrow" some of the map concepts from T:V, but that's not very original, now is it? :P
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Bump... Kinda eager to get some ideas...
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I just noticed... I tripled posted! :D Anyways... I'm making a thread specifically on what you guys want on a map. Or a sequence of maps. Some of you are telling each other what needs to be done for a good map, I know this, I've made maps before. As I said, I'm not some noob who claims to know how to make maps. So tell me…
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A month of testing? It doesn't take that a long... A week or so would be fine for a good map.
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Dude... Relax. I've made maps before and I'm an experienced mapper. I'm not some noob who claims to know how to make maps. Just tell me what you guys want and I'll work on it.
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I'll throw together some new maps. I know alot about map making. Just tell me what you want and I'll work on it. (I didn't read all the posts above because I g2g to work)
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I have many to be honest. My favorite was a 20 v 20 battle in BONES Mod. Nothing more epic then 40 fighters shooting eachother, teammates and enemies dying left and right, missiles and plasma bolts flying by my fighter every second, placing an enemy gunship in my reticule and blasting it away as I'm being shot from 3…
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It came with T2...
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Spinfusor Shocklance or Chaingun Laser Rifle Energy Pack Flares (Duh?) I don't use the sniper rifle as most people would, hiding and sniping at a distance. Instead, I go into combat with it to get that "final blow" on who ever I'm fighting. I find sniping cowardly, and it's very rare to see me hiding behind a mountain top…
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Mmm... More people to slaughter.
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Most mods do suck, like War2003 for example. But that's my opinion.
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:P
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Lol...
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Familiar name, and I'm a very good shrike pilot so I'm into them as well. :)
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Q3:A and Q3:TA ftw.