Tribal Wars: RELEASED
The Time is Now
Hey! So we hit our long awaited development milestone, and it's finally time for us to let the world screw around with our little game. What is Tribal Wars? Well its a mod thats been in development for quakewars enemy territory since 2007. Since then we've gone through many ups/downs/hiatus's/team members/ etc. in order to bring you a Tribes experience with some modern graphics to match.
Hope you have fun with it.
Join The Community
Visit the official FORUMS at: http://twars.org/forums/
Visit our MODDB page at: http://www.moddb.com/mods/tribal-wars
Download Release ver 1.0:
http://www.megaupload.com/?d=WMUJGRZ8
http://www.moddb.com/mods/tribal-wars/downloads/tribal-wars-v10
http://www.fileplanet.com/210636/210000/fileinfo/Tribal-Wars-Mod
http://neutralx2.com/2010/03/16/tribal-wars-released
PACKAGED VERSION INSTRUCTIONS:
This package is WINDOWS ONLY. Ensure you have the v1.5 Patch for ETQW.
Download the installation package. The installer will ask for the Installation Directory, select the Enemy Territory Quake Wars folder. Wait until the extraction process is complete. You will now have a Desktop icon which you can use to run the game.
If you have the Steam version of the game the Desktop icon will not work, you may remove it. You will have to add a Steam Launch item by pressing the "Add non-Steam game " button. Locate etqw.exe in your ETQW installation folder and add it to your list. Select the list item and go to properties, and add these launch parameters:
+set fs_game twars
You can now use this launch item to start the game.
MINIMUM REQUIREMENTS
A copy of Quakewars Enemy Territory
Software requirements Microsoft(R) Windows(R) XP/Vista (Windows 95/98/ME/2000 are unsupported)
Microsoft DirectX(R) 9.0c (included)
Minimum System Requirements
Processor: Intel(R) Pentium(R) 4 2.8 GHz or AMD(R) Athlon(TM) XP 2800+ processor (Pentium 4 3.0GHz or equivalent for Windows Vista)
Memory: 512MB RAM (768MB for Windows Vista)
Graphics card: 128MB NVIDIA(R) Geforce(TM) 5700 or ATI(TM) Radeon(TM) 9700 (full list of supported chipsets below)
Sound card: 100% DirectX 9.0c compatible sound card
Harddisk: 750MB of free hard drive space, plus 200MB for Windows swap file
Internet: Broadband connection and service required for full gameplay and downloads. Features may change without notice.
SUPPORTED VIDEO CHIPSETS
* NVIDIA GeforceFX Series (5700 or higher, not including 5700LE and 5700VE)
* NVIDIA Geforce 6 Series (6200 or higher) NVIDIA Geforce 7 Series (7300 or higher)
* NVIDIA Geforce 8 Series
* ATI Radeon 9700 or higher
* ATI Radeon X700 or higher
* ATI Radeon X1650 or higher
Comments
I don't know why anyone would pirate a four dollar game though >:3
I hate the fact that the game isn't standalone, but what can yeh do?
http://www.moddb.com/mods/tribal-wars/videos
cool game too man, gj
I installed the mod then copy and pasted the steam quakewars game folder to the twars folder used the twars shortcut and every thing worked great . I am very pleased with all of the hard work these guys put in to this mod .
Legions actually plays pretty fast. Almost too fast which causes a lot of balance issues on a assortment of maps with varying size. It only works well on the smallest of maps. That and missing content takes way from the game so it gets meh after awhile. Plus the binds mess kind of takes the kiss concept and kills it.
Tribal Wars plays a bit more between old T1 physics and T2C but it still needs some tweaks to improve momentum, pancaking issue etc. They are working on that (we shoudl probably say one single guy is working on that). The QW engine isnt quite as smooth as torque so thats possibly why it feels a bit odd. Also the netcode for Torque is just superior period. As far ass the core assets and artwork go, Tribal Wars is outstanding. Im sure over time they will add more elements.