Tribes 2 Ironsphere RPG 2
I am going to be reviving the clientside mod for Tribes 2, Ironsphere RPG, and am in need of more people to join the team. The big goal is to revive what was, and should have been, a fun client side mod for Tribes 2. Anyone is welcome to join, especially test, because we are working off of what was at best a partially completed mod, therefore any kind of help would be awesome. For example, if you think your poor at something, but you know that you'd be of help, please feel free to say something. Also, lets say that you're a scripter, but you can also make music or artwork, you can play multiple roles, so long as the whole team is informed. All credit that one does for the mod will be appropriately listed.
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Who says Tribes 2 wasn't made for RPG?
- 4 Main classes, each with 2 subclasses, for a total of 8 different character types.
- ~200 items, from swords and shields, bows and arrows to armors and spells.
- 35 Monster types, from Goblins to Elementals, or Ogres to Minotaurs.
- 6 Damage types; Earth, Water, Wind, Fire, Energy, Gravity.
- Guilds and guild territory wars (Large scale PVP).
- Crafting/Smithing skill, create items & upgrade prefixes and suffixes.
- Merchants and banker NPCs, as well as quest NPCs.
- Custom vehicles (Currently only boat, horse planned in future)
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Server stats:
8 Core Nehalem
12 GB RAM
1GB/sec Bandwidth
Dallas, Texas, USA.
Project Leads:
Shinji
Thalagyrt
Co-Project Leads:
Signal360/Keyboardcat
-
Scripters:
Signal360/Keyboardcat
Shinji
Thalagyrt
Tricon2elf
Alviss
Artists:(modelling, textures, ect)
Gadget44
Zaxxman
Tricon2elf
Alviss
Musicians:
Shinji
Thalagyrt
Mappers:
Shinji
Testers: (And anyone else I forgot)
Casttiger
Chuckconnors
Chutriel
Damaso
Drakethesly
FURB
Iplop
LLJKH
m31ster
MightyZuex
Noodude
Zipperdude
NEED(at least)
Artists +1
Mappers +1
>9000
If you would like to participate, contact me at:
Xfire: shinji144
Email: shinji.144@hotmail.com
WLM: shinji.144@hotmail.com
If you can't reach me, contact Thalagyrt
Email: jriley@betaforce.com
WLM: jriley@betaforce.com
Or fill out an application form on our website.
http://ironsphererpg2.webs.com/applytothedevteam.htm
Please register at the website AND forums, the forums are external.
============================
Download link + Guide
http://ironsphererpg2.webs.com/apps/links/
Current patch+vers
https://tribes.betaforce.com/trac/T2RPG/timeline
For a roadmap, refer to here.
https://tribes.betaforce.com/trac/T2RPG/roadmap
READ NEW REPLY @ BOTTOM OF PAGE
READ NEW REPLY @ BOTTOM OF PAGE
Who says Tribes 2 wasn't made for RPG?
- 4 Main classes, each with 2 subclasses, for a total of 8 different character types.
- ~200 items, from swords and shields, bows and arrows to armors and spells.
- 35 Monster types, from Goblins to Elementals, or Ogres to Minotaurs.
- 6 Damage types; Earth, Water, Wind, Fire, Energy, Gravity.
- Guilds and guild territory wars (Large scale PVP).
- Crafting/Smithing skill, create items & upgrade prefixes and suffixes.
- Merchants and banker NPCs, as well as quest NPCs.
- Custom vehicles (Currently only boat, horse planned in future)
READ NEW REPLY @ BOTTOM OF PAGE
Server stats:
8 Core Nehalem
12 GB RAM
1GB/sec Bandwidth
Dallas, Texas, USA.
Project Leads:
Shinji
Thalagyrt
Co-Project Leads:
Signal360/Keyboardcat
-
Scripters:
Signal360/Keyboardcat
Shinji
Thalagyrt
Tricon2elf
Alviss
Artists:(modelling, textures, ect)
Gadget44
Zaxxman
Tricon2elf
Alviss
Musicians:
Shinji
Thalagyrt
Mappers:
Shinji
Testers: (And anyone else I forgot)
Casttiger
Chuckconnors
Chutriel
Damaso
Drakethesly
FURB
Iplop
LLJKH
m31ster
MightyZuex
Noodude
Zipperdude
NEED(at least)
Artists +1
Mappers +1
>9000
If you would like to participate, contact me at:
Xfire: shinji144
Email: shinji.144@hotmail.com
WLM: shinji.144@hotmail.com
If you can't reach me, contact Thalagyrt
Email: jriley@betaforce.com
WLM: jriley@betaforce.com
Or fill out an application form on our website.
http://ironsphererpg2.webs.com/applytothedevteam.htm
Please register at the website AND forums, the forums are external.
============================
Download link + Guide
http://ironsphererpg2.webs.com/apps/links/
Current patch+vers
https://tribes.betaforce.com/trac/T2RPG/timeline
For a roadmap, refer to here.
https://tribes.betaforce.com/trac/T2RPG/roadmap
READ NEW REPLY @ BOTTOM OF PAGE
Comments
http://forum.radiantage.com/index.php?topic=1495.0
It's a clientside mod for Tribes 2, called Ironsphere RPG.
It its a classic style RPG, with swords, shields, bows and arrows & with quests, guilds, and territory wars and then some.
What do you mean by "technology/script are you leveraging here?"
Vision is to be a well known mod for Tribes 2, and possibly not only revive the mod, but the T2 community.
http://forum.radiantage.com/index.php?topic=1495.0
Some basic stuff is listed here, at T1's PCRPG's Newcomer's guide, such as Classes, and a Spell List.
http://www.pcrpg.org/main.php?action=viewpage&page=newcomerguide
I do have an idea of where to go from here, and am going to be making some sort of (as you would call it) design document, being a rough sketch of what will hopefully accomplished.
There are plenty of mobs, and a variety of items and drops, for use with what kinds of stats you give your character.
A part of that rough sketch will be a map drawn in paint of what the current map is, and as work progresses on the mod, what we would like to add as new content. New content of this kind would mean new cities, buildings, and zones, all over.
One thing that would be very nice to look forward to if I can get enough people together, is have gathering skills besides mining, and a custom city/house building skill, where based off of how many and what kinds of materials you have, you can build walls, windows, tables, beds and such. I may be dreaming on that part, but it is definitely something that would give alot of people to come to Tribes 2.
At the very least, I wan't this to be known as a far better attempt than the DarkRealms RPG situation a year ago.
NOTE:
You should delete all previous versions of Ironsphere and Ironsphere II in order for the install to work properly.
http://ironsphererpg2.webs.com/
Please register at the forums
Ironsphere_RPG_II_1.35_Installer = 94.6mb
Uncompressed = 119mb
DarkrealmsInstall = 97.2mb
Uncompressed = 114mb
As of already with our 1.35 installer, I can say that I'm proud that we have 5mb more content than Darkrealms, and will continue to add content
A few things currently in progress.
- finish the item database+fixing broken items
- fix npc spawns and item/coin drops
- retextures of the gamemenus
- new songs for future zones
If you would like to apply, goto the following link:
http://ironsphererpg2.webs.com/applytothedevteam.htm
I'm going to begin leaving the server up over night, and increasing the uptime on it. This means I'm going to be distributing adminships.If you wish to apply for admin, please fill out the form on the website here:
http://ironsphererpg2.webs.com/applyforadmin.htm
All applicants and current members of the team should have xfire, and have me added ; shinji144
Else email me for help and the like @ shinji.144@hotmail.com
Also, something to look forward to; I am adding more guides and commands over the next few days.
As of writing this, he's already made a new loading screen.
Please add him on Xfire : Phantom139
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Phantom139 has been removed from his position as Co-Lead, and replaced by Signal360/Keyboardcat.
Phantom139 has been removed from his position as Co-Lead, and replaced by Signal360/Keyboardcat.
Well, I haven't posted any news in a few days,mostly because of a major change going on. A few days ago one of the old Ironsphere devs, Thalagyrt, contacted me. He told me that he was actually going to be reviving Ironsphere himself later in the week, and offered that we worked together, because he has the server resources, and I already have some team members. Seeing as how everyone would benefit, I accepted.
The server has an SVN and Trac system set up on it, which makes it a very powerful system for developers. Beforehand, we were using an FTP server, and I don't even want to begin to say how terrible that was compared to this new developing system.
(refer to first post in this thread for info as well.)
Download it here.
http://ironsphererpg2.webs.com/apps/links/
ALSO- I'm making a new thread in the MOD category-- where it should have been in the first place(shame on me ) so a forum moderator can go ahead and lock this thread in the general discussion.
http://www.tribesnext.com/forum/index.php?topic=2273.0