Server-Side Commander Map Disabling?
Hello, is there a way (completely server-side) to disable the commander map? I've looked through, all (probably) of the functions and I can't seem to find anything that would let me disable it on the client's side without actually making it client-side. I know how to get around this problem if it isn't possible, but here's hoping. Thanks in advance for any responses.
Comments
The client does send an RPC when entering commander mode, but, by the time a server side script would receive it and issue one of the command map deactivation notifications, the code that runs the terrain draw would probably have run.
If you wanted to disable it for tactical reasons, you could do that.
People actually put forth that much effort for a 9 year old game.