...and 1!
I noticed this line in server.cs:
Why is it [tt]if ( %client & 1 )[/tt]? Why not [tt]if ( %client)[/tt]?
I guess this more of a general Tribes programming question than a Mods / Customization question.
Also, please don't hurt me if this is actually a general programming question and my not knowing this is just a result of my general programming ignorance.
if ( %client & 1 ) %client.skin = addTaggedString( "swolf" ); else %client.skin = addTaggedString( "beagle" ); } else { (blah blah blah)
Why is it [tt]if ( %client & 1 )[/tt]? Why not [tt]if ( %client)[/tt]?
I guess this more of a general Tribes programming question than a Mods / Customization question.
Also, please don't hurt me if this is actually a general programming question and my not knowing this is just a result of my general programming ignorance.
Comments
So it was programming ignorance. Thanks.