Call to ELFProjectileData::(un)zapTarget at?
If the title isn't clear enough, does anyone know where ELFProjectileData::zapTarget and ELFProjectileData::unzapTarget are called? I've looked through a spreadsheet (where I got it I can't quite remember) that claims to have documented all of T2 commands and I can't find anything that (obviously) tells me where to look. I've looked through projectiles.cs and ELFGun.cs and neither tell me anything truly useful. Thanks in advance!
Comments
Thanks either way though!
projectiles.cs