Bomber crew ideas
Last night I was thinking about tribes 2... bombing, to be precise. And I had an idea about chasing shrikes, the turret guy and the tailgunner:
what would be if the turret guy - in order to help the tailgunner - would use the targeting laser on the incoming shrike... am I right that you can fire an immediate rocket on things targeted by the laser? Then it could be some great help for the tailgunner, or couldn't it?
just wondering... ::)
what would be if the turret guy - in order to help the tailgunner - would use the targeting laser on the incoming shrike... am I right that you can fire an immediate rocket on things targeted by the laser? Then it could be some great help for the tailgunner, or couldn't it?
just wondering... ::)
Comments
Ah, its not that easy, and pinpointing is pretty damn hard. It can also mislead the tailgunner, who will fire his missiles in vain.
Maybe, if the pilot would try to fly the thing a little bit more straight... anyway, it doesn't seem to be that great idea now.
Fortunately, I have another good idea... :P which I will post at the tactics thread.
-its like a virtual beacon that can be placed anywhere on the map
-its marker can be seen by the entire team
-it can be destroyed only with the destruction of the TSW that painted it,
-and, the sad thing I had to find out: just like the beacons, it cannot paint any enemy vehicle or warrior. If you try to do that, it will only paint the surface behind them. It can paint base assets, though.
So, its not like the ordinary pointing laser that everyone has in his pocket, no.
In fact, if the bombardier is quick enough, it can paint a target even without drawing the distinctive green light, thus avoiding attention.