Invoking Crypto++ in Tribes 2
So yesterday while playing Tribes and working on the authentication methods for my own T3D project, I came across an interesting old .zip archive from my past downloads. I remember a few years back on the TC (The-Construct) forums about -Linker- posting a archive of code allowing a customized .dll to be made, and then to be injected into the T2 .exe.
Eager to try something new out, I migrated my T3D code from my own auth system, invoking Crypto++ 5.6.1 into the executable, and ran it.
The results,
I think this kind of code migration would be very beneficial at some point, but I'll leave that open for discussion
Eager to try something new out, I migrated my T3D code from my own auth system, invoking Crypto++ 5.6.1 into the executable, and ran it.
The results,
I think this kind of code migration would be very beneficial at some point, but I'll leave that open for discussion
Comments
EDIT: Got a link so I, and maybe others, could check it out?