After some testing, I figured out how to get the gamepad working, albeit it'll take some getting use to. Also, the second problem was because my screen size was 1024x768 and the game was 800x600, so I simply readjusted.
In Windows, typically, any analog input on a controller (i.e. anything that isn't either on or off) tends to be an axis. Joysticks have two and sliders have one, as do "pressure-sensitive" triggers (think: shoulder buttons on Xbox360).
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