Editing the audio/sounds?
Wow, I havent posted here once ever since I asked if it was a virus xD
But anyways, i've been playing alot and i've looked into the .CS files using Notepad and thought about editing the sounds for certain things, if you get into the .cs file you can see the filepath to the sound, would there be any way for me to put in a new path for the sound so a new sound would play when I say, activate my jetpack and fire the chaingun, or is that too risky, and if so, is there any other possible way?
But anyways, i've been playing alot and i've looked into the .CS files using Notepad and thought about editing the sounds for certain things, if you get into the .cs file you can see the filepath to the sound, would there be any way for me to put in a new path for the sound so a new sound would play when I say, activate my jetpack and fire the chaingun, or is that too risky, and if so, is there any other possible way?
Comments
If you open audio.vl2, that'll give you the names and paths for all the sound effects.
I've tried replacing the chaingun effect myself, but found the sound I used was too long, so only like every other bullet actually fired the sound. That's just a length issue though, all sounds are replaceable.
P.S Yes I do have hidden folders visible if it is hidden, I still cant find it
For instance, the sound of the spinfusor firing is, by default, in audio.vl2. To replace it, you put a sound in its corresponding filepath, which is
~/GameData/base/audio/fx/weapons/spinfusor_fire.wav
Where ~ is your Tribes install folder (I think it defaults to C:\Dynamix\Tribes, but mine's different, thus my ~ convention)
All other sounds are replaced the same way.