trying to run a local lan server to test a mod
I get this error trying to run a local lan server to test a mod. I also get and error when trying to run a dedicated server for the mod. Something about Ip /port configuration. I am gonna try the override.cs to see if it helps. I know in the past with Tribes 2 (I have the original CD and Key) I never had this happen. Forgot to mention as long as I have an Internet connection the lan server -offline works. The -dedicated does not work in either case. If you need more info I would be more than happy to provide it.
Comments
Have you trying port forwarding? That's usually what an ip/port configuration error is about.
Read the countless posts on port forwarding.
.::Edit::.
After some poking around the T2CSRI scripts, it looks like #1, #4, #5, and #6 are all called during the game startup or shortly thereafter.
If ispawn closes the server afterwards, you've either got a mixup in your prefs and shortcut, or the server isn't replying to local info requests.
ispawn.exe 28000 Tribes2.exe -dedicated -mod Classic
$Host::Port = 28000;
This is an oversight on my part, by way of neglecting to do a check to see if you're playing in online mode before initiating the listing script, and forgetting to check it with internet disabled. It has been fixed in the next patch, but in the mean time if you need to play in LAN mode with no connection I'd recommend disabling base\T2csri.vl2 temporarily as Turkeh mentioned.