a little nostalgia, stuff that used to be
anyone actually remember these old beacons?
recall they got patched out and replaced with the current low-profile version really quick, one of the first few patches. no doubt because they stick out like sore thumbs when someone sticks one on the underside of your vpad/turret/sensors/flag platforms.
almost too bad servers check for modified beacon.dts (way to spoil everything, cheaters).
ITT: post something that got removed or changed.
Comments
or two
guess i never really thought about looking at the first release code, should be fun!
it ued enough to make me put it away till the patches started coming out
and heres some food for thought
As to fps boost, start in the vid card driver. Also related to drivers, I found the cat 5.11 to be best for the r300 cores, but I think we have already discussed that. For best fps, no catalyst ai, no aa, no aniso, all optimisations enabled. As I recall, enabling threaded or multithreaded optimisation in the ccc or with one of the vid card tuner apps did help performance without stuttering, unlike the same driver option activated in nvidia products.
As to game fps enhancements, all detail sliders full right, game in 32bit colour (but 16bit will double your fps at the price of a very fugly game, although it should be said ati does make 16bit look a lot more like 32bit than anyone else I know). No vertex lighting, enable texture compression fastest setting - if you notice things like walking thru players in game or they appear to walk thru you with compression enabled and you do not like this disable compression. I am thinking if I ran an r300 today I would be tempted to run it in 16bit colour since it looks very good for 16bit and enjoy the better minimum fps in dramatic scenes.
if ues increase disable or delete framskippa
I have no multithread CPU now, just old P4, so it wouldn't make any improovement. My drivers are Omega Drivers, based on Cat 5.11, ofc I've disabled aa, aniso etc, and swiched to max performance textures, mipmaping etc. Here are my settings (related to OGL):
Again I would be pleased If you have any tips for me.
err, you mean sliders full left? I've set game to 16bbp (just cause I like ascetic look in games), no vertex, and disabled texture compression, cause I didn't recive noticable fps improovement, btw game forces to disable it itself (after changing something in 'settings' it goes back to uncompressed textures), maybe thats caused by switching off "safe mode".
Thanks for the frameskippa script, I'll check it now.
EDIT:
btw, how to lock refresh rate? Now I'm using RefreshLock to override higher than 60Hz refresh rates in Tribes. I recall someone have script, or other way to costomize refresh rates in Tribes.
FrameSkippa works very well, thanks again.