Blakhart

  • Blakhart
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  • Just noticed this while persuing some T1 server code; function KickDaJackal(%clientId) { Net::kick(%clientId, "The FBI has been notified. You better buy a legit copy before they get to your house."); } This was in every T1 install, lol.
  • Something I'd wanted to see in this build was reduced ping time from the 790 ultra board, but no. The nforce4 board I had a few years ago had insane networking, Active Armor they called it, when it worked. Problem is, when it worked it also caused data corruption, they never were able to fix it from what i recall so they…
  • Next time it freaks out will post the server logs if I can remember to. For whatever reason it's usually either at map load or shortly after map load and play has begun - this happened to me yesterday say 30 secs after mission start. It hardly ever just crashes in the middle of a match, can't recall the last time it did…
  • Lol nice, I do like to pop in there and snipe them so they try to come after me, keep in mind if you snipe someone don't be surprised to get a disk or mortar in yo face even if 400m away and up several stories lol. I don't think they have a pathway to get from ground to the snipers nest, hence why they're outside if they…
  • Thanks for the response, I on occasion see errors in console such as "ai objectives.cs unable to find object xxxxxx attempting to call function weight" and etc, almost all errors seen have something to do with ai. Not every map however has the above error messages, and the map I recall most crashing after load is…
  • This guy shames me for wanting to give in and put 7 on my puny xp pc; https://www.youtube.com/watch?v=_NsOxG2zwWA
  • Lol go figure, forgot about that! Thanks again!
  • Lol yep seen them get shot down before they can go on their raid in the past, but also more often seen them make it over to the enemy base and watch as they all rain out of the transport and attack. I think timing is more crucial in getting transports filled without being attacked than the loading point but will look into…
  • So there's a quandary afoot. Do I put 7 on it so I can run all the games, or leave this one XP era only and build another 7 box for the newer? It's a pain to drag a case out of the hole, unplug everything, push another case in place and plug everything back in just to spend a few minutes playing css or garys mod. The only…
  • Here's some legacy benchmarks for those interested; get memtest and Passmark here; After looking at these specs and finding a XP driver for the 1060 gtx, the 1060 might go in the XP box for now lol; And legacy pttest here;…
  • One thing that could be mentioned here is if you have drives from a newer OS install you that want to get data off of after installing them into a XP system, well, don't bother. XP uses MBR = Master Boot Record, Win 7, where the drives came from, uses GTR or whatever it's called by default, and XP doesn't even see a…
  • I was concerned mostly about one major problem, what OS to use? I know I wanted to run XP as XP allows for hardware accelerated sound, something later M$ consumer OS do not. I worried that XP wouldn't have the base drivers to get past the F6 prompt where one adds board/drive controller drivers without halting. I have the…
  • Will do, have one already but it's on the other machine lol.
  • Oh also one of these; Creative Worldwide Support - audigy 2
  • Today is the day. I said a few years ago in this thread we will be doing a dedicated T2 box with XP-era appropriate parts, well today is the day. My current game pc has stopped loading T2 past the player screen and is having sound issues elsewhere, the board's from 2010 so it may be on its way out. Now is the time. Not…
  • There's something to be said about Enterprise level hardware. When all my other boards die or flake out, the Dell R610 keeps on going. It may be a bit louder than the rest of the servers I've built lately nut you can mitigate that by setting the power plan in bios to minimum fan, max mem performance and it's as quiet as…
  • Something to look into for varying/a bit higher than desired ping is in the nic; In some cases the server is literally saving up x amount of packets in a buffer to do a large send later, instead of sending them out as they're ready to be sent. This is fine for webservers and the typical db server as it saves interrupts and…
  • Hey glad you like it! I've gone thru a few iterations of server hardware and think it's close to the final specs, now to concentrate on reducing code issues and increasing maps, as you may have noticed it sometimes crashes after map changes. I set the rep pack range to 400m on a whim and it works fine as you noticed, would…
  • Ah I see now, thanks, also dunno why it acts like it's banned as there aren't any ips or guids in the banlist at the server.
  • The "enterprise" class dell server I previously ran was replaced by a home build recently with good results so far. I had some ecc ram and some low voltage xeons and found a mobo to suit them cheap enough. Installed them in a old 2u server case and added some laptop sata drives to continue with the low power theme. The…
  • Setting the HostGamePlayerCount from 0 to the static bot count enabled the functionality of the script. May this script save Admins of the far flung Wilderzone millions of Tribal Credits, with my thanks to all involved in its creation.
  • Tried this in a very similar-spec server and sadly there's no differentiation between ai and human players.... so with an ai server it's non functional but does execute.
  • Outstanding work as usual Krash, thanks for everything.
  • https://www.cpu-world.com/Compare/233/AMD_Athlon_XP_1700+_(1.6V)_vs_Intel_Xeon_E5630.html
  • Thanks for the reply Roboto. On the vms, one should consider most vms are hosting dozens, maybe even hundreds of servers at the same time, this alone might cause latency to players in a match hosted on said cluster that would go unnoticed by the rest of the users who aren't playing an fps. Perhaps some vms are strictly…
  • So as you may recall I promised a Game Server and a Retro game System build both oh mebbe a year ago. Well, so far I've only gotten around to the Game Server build as of today. As to parts, I didn't want to spend a cent on a game server because I have been carrying this crap; mobo, cpus, scsi cards, drives, cables with…
  • but first some addenda that got lost in translation or something and I quote; On the T2 box it gives some examples of desired and minimally acceptable pc system specs for gameplay, the gf3ti was the target card for an optimal spec system. T2 is more or less a DX6/7 class game (as is T1) with some DX8 shader bolt ons such…
  • I am humbled you'd do so, please feel free to add it/edit it to suit.
  • A Word on Tweaking Win10 and 11; This thread got my attention when looking for lag inducers; "Recently, a youtuber named 'Tech Yes City' did a comparison Video between Windows 10 vs Windows 11 and found out that W11 has more latency. It's pretty interesting to see what he tested. He specifically compared TPM, Secure Boot…
  • A Word on Priority The previously mentioned bat file solution to the cache thrashing of T2 has an interesting switch in the string, see here; del /s /q *.dso start /affinity 1 /abovenormal Tribes2.exe -online