Blakhart
- person Blakhart
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https://www.youtube.com/watch?v=WrzrtMxLgpc
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Lol sorry not raytracing but raycasting; https://www.youtube.com/watch?v=n28UT7ESdg0
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After finding a link to some very interesting Tribes 2 related projects I noted this one; Of interest to me was the use of raytracing to allow the ai to only see what is within a defined virtual cone of vision, the ability to virtually "hear" nearby explosions regardless if they are within the cone of vision and to move…
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Speaking of scripts and whatnot, found some interesting torque/T2 projects; https://github.com/Ragora?page=1&tab=repositories
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Just found this gem from years past and wonder if anyone has the dl's for scripts or maps available, sadly no file found when you click on dl button; https://tribaloutpost.com/
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You mean for this? https://tribesnext.com/#servers
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One of my fave things is to get heavy and climb a hill off to the side, then wave the missile launcher around in the fog near the enemy flag or invos and wait to see who gets locked. It's not as much fun as with people players but the bots who survive a missile hit do try to hunt you down. :D
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Yep messages have been borked for some time now. The crash in question happened as I was obsing The Sami, don't recall the map, just mayhem was abounding all around said Sami and pop there goes the ue. I copied the ue from the game popup and posted it here. I assumed it was sound related for whatever reason, it may have…
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Here's one for you; 0624c0a
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Just tried maxing out aa settings on a whim before replacing the 970 with the Quadro and with 8x ssaa dialed in it runs fine. I figured ssaa x8 lol no way, it's gonna puke with single digit fps, the card doesn't even notice it. Apparently the newer cards can do dx8 games, if you cause enough work for all those cuda cores.…
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In the benches below you see what I am talking about here; Quadro 2000D 3d Mark 2001 SE 51471 3d Mark 03 34100 ====================== 970 GTX 3d Mark 2001 SE 66252 3d Mark 03 100796 Notice the dx8 benchmark 2001se hardly shows a difference, comparatively speaking, where the dx9 bench 3dmark03 shows relatively major…
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After thinking about how neither the Quadro or 970 pulled more than 300fps in T2, 32bit color at 1080p, I wondered to myself, well, why did I go to all the trouble acquiring said borked 760 and then 970 if there was no real fps improvement over an fing 450 GTX? Good question. I think I found an answer, maybe THE answer,…
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https://hardforum.com/threads/just-for-fun-3dmark-2001se.2034118/
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I did some benches on the vid cards and here's the results so far; Quadro 2000D ========================= 3d Mark 2001 SE 51471 3d Mark 03 34100 ---------------------- Aquamark 186063 GFX 34512 CPU 20192 --------------------- Passmark PT Test 5 2214.4 3D 1317.5 970 GTX ======================== 3d Mark 2001 SE 66252 3d Mark…
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Also see here; Last time I checked the above site it had run out of bw so be kind to it.
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Mean this page not the last; https://tribesnext.com/forum/discussion/2732/video-game-settings-and-you/p1
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I'll check for messages later. Sambo and another guy are in the server right now doing some siege work and I don't want to give the server any more reason to crash lol. Also if you've not seen this thread you might check it out for various vid card settings;…
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So when it locks up is it your game or the server? Also do you run a dso cleaner? The classic online bat file used to play t2 online should act as a dso cleaner if you have that. Even servers need dsos cleaned every now and then, I do it after any scripting. If the server isn't crashing at the same time then it's likely on…
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https://tribes2stats.com/files/
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Pretty sure Ilys wrote mutefags, not me lol.
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A word on fb marketplace.... I found a EVGA 760 GTX via fb locally and got it home to find 1 it refused to install a driver easily, and 2 it artifacted to black screen during 3dmark03 benching after I coerced it into taking a driver. So me and the guy are working on a deal to address the issue. Next up on fb marketplace is…
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As for niche online games from 20+ years ago still being played, it's about as leet as it gets. A friend sent me some old abandonware game that involved mechs running around ancient Egypt themed maps, it was neat! He wanted me to try to get it up and running online, could set up a server or 1v1 as I recall, but we couldn't…
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Just noticed this while persuing some T1 server code; function KickDaJackal(%clientId) { Net::kick(%clientId, "The FBI has been notified. You better buy a legit copy before they get to your house."); } This was in every T1 install, lol.
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Something I'd wanted to see in this build was reduced ping time from the 790 ultra board, but no. The nforce4 board I had a few years ago had insane networking, Active Armor they called it, when it worked. Problem is, when it worked it also caused data corruption, they never were able to fix it from what i recall so they…
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Next time it freaks out will post the server logs if I can remember to. For whatever reason it's usually either at map load or shortly after map load and play has begun - this happened to me yesterday say 30 secs after mission start. It hardly ever just crashes in the middle of a match, can't recall the last time it did…
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Lol nice, I do like to pop in there and snipe them so they try to come after me, keep in mind if you snipe someone don't be surprised to get a disk or mortar in yo face even if 400m away and up several stories lol. I don't think they have a pathway to get from ground to the snipers nest, hence why they're outside if they…
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Thanks for the response, I on occasion see errors in console such as "ai objectives.cs unable to find object xxxxxx attempting to call function weight" and etc, almost all errors seen have something to do with ai. Not every map however has the above error messages, and the map I recall most crashing after load is…
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This guy shames me for wanting to give in and put 7 on my puny xp pc; https://www.youtube.com/watch?v=_NsOxG2zwWA
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Lol go figure, forgot about that! Thanks again!
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Lol yep seen them get shot down before they can go on their raid in the past, but also more often seen them make it over to the enemy base and watch as they all rain out of the transport and attack. I think timing is more crucial in getting transports filled without being attacked than the loading point but will look into…