Blakhart

  • Blakhart
  • Member since
  • Last active (161 visits)

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  • I think the comp guys should have their space in the game, cuz when they're not in a match they can be pubbing and adding to the fun. I have no real grudge against comp folks, I just like to tease. They usualy set themselves up as easy targets.
  • You might also do well to enable triple buffering. Vsynch usualy renders better performance if triple buffer is enabled, but sometimes if you have a huge resolution, triple can take up all your video ram. If you have plenty of vid card ram you can enable triple and enjoy the benefit. These links will hopefully keep me from…
  • Go into all your t2 folders and delete any dso files you see. Start the game and see if that helps. T2 will recompile dso files when you start it, but the game will use present dsos to run from, making changes kinda hard to do if the dso the game loads was made before you made any changes in game settings. Also, shut down…
  • yer i wanna be in a clam like u guys are
  • " But hey, since most of the players there are playing just for fun too (allegedly), they shouldn't care that the teams are stacked and they are getting owned." Yeah! They should be happy to spawn and die over and over again!
  • Lagg's probably still mad at me but I emailed him the tribesnext website and got him going. lol
  • Right off the bat, make all comp play only kata w/v2 mod.
  • There's also the issue of simply wanting to win wich means cap whoring or camping the enemy gens vs actualy wanting a challenge. When it's 700 points to 5, that's usualy an indication the teams are stacked and there's no real challenge. Speaking of team stacking, pub servers should track individual scores/stats and making…
  • Interior textured fog should be disabled if you'd like best performance. I have never missed fog inside buildings and doubt you will either. Speaking of older drivers, ati cards, and 3GHz p4 systems, my old 3GHz p4/9700pro system played tribes and tribes2 flawlessly. I ran the 5.11 cats, and was very impressed with the…
  • old doods kik ass!
  • actualy ive never seen him play and dont care to, this competiton stuff is way out of my league, i just play for fun, unlike you _real_ _serious_ _players_ but one thing im certain of is players like you killed t2
  • "I can guarantee people like blakhart, who apparently think it's really easy to just crash a shrike and grab on an open flag, would never cap against someone like me or any other good defender" seen it time and again pal how are you going to defend a flag when youre dead and the capper sails in at over 200kph and makes a…
  • I think so, but am not sure of the command. When you get into a game, hit your zoom button and pan around 360 but pan kinda slowly. This will force terrain caching for almost the entire played area of the map. The structure deal is something we have to deal with as it's inherent to the map and our vid cards and drivers. It…
  • I wonder if he has it set ot hi visibility rather than hi fps? This almost always happens when hi vis is selected in serverprefs.
  • lol@groundhog map
  • That's the typical issue of supposed unbalance, the flag isnt right where a capper can ski in or shrike in and zoom cleanly away with the flag, crash and grab style. What effort does that take? Just because you''ve crashed a shrike 500 times?
  • That structure-related lag is an example of where the map maker didn't use containers well. Think containers is the word, anyway. This also happens when you look at the flag area in kata (lol kata) at certain angles, especialy if players are in frustrum. Frustrum is a fancy word that means "in view". Anyway, what is…
  • awww.... big t2 hug
  • My guess is it all comes down to video drivers making or breaking.
  • Cyrus, are you perhaps related to The Monarch, or maybe Dr. Thadeus Venture? http://www.comiccavern.com/blogs/media/The-Monarch.jpg http://home.comcast.net/~ronniewrecked/dr_venture.gif http://img.photobucket.com/albums/v284/randisadventures/akon16/venture.jpg…
  • I can just imagine the server emptying as the tanks advanced across the map and players ue'd as they came into view.
  • Yeah, pci latency can have an affect on gameplay, but will mostly affect sound and hard drive from what I have seen. Pcie being a different bus from pci. Since drive access takes the most cpu time, all due to the cpu waiting on the drive and sata/pata/scsi and pci subsystem, I cater to the drive as far as pci latency goes.…
  • Yeah, you can use notepad, don't use wordpad as it changes stuff that shouldn't be changed. I use TribalIDE for editing tribes stuff, great app. My guess is cache coherency is your issue, but am not certain.
  • "I make more money delivering pizzas than as an EMT." I hear ya. Last ems outfit I worked at started emts at 6.50 hour, no benefits. Medics, on the other hand, started at 50k year, full benefits.
  • "I don't see why not. Tribes 2 is eight years old at this point and it doesnt take much to run it, especially if you turn the settings and resolution down. With what they're able to pack into small computers these days, I'd be really surprised if it couldn't run it." One would think being the game's 8 years old you could…
  • Actualy, when I first fired up t2 I was very impressed that it didn't look like t1. I appreciate t1 being groundbreaking and I love the folks at gg, but dam it ugly.
  • I have seen a lot of satch guys pop it too late too often, the capper is already gone when he hits the button. But a good satch guy is welcome by me, even if he kills my turrets or me. I have also enjoyed satcheling team mates who were just about to cap. If you have had issues with a team mate, usualy an intolerable alpha…
  • I have nephews who often have watched me play t1 and t2 and when they see the invo structure of the game, how involved setting up d and so on is, then they want to go play halo or doody4, not Tribes. Or even fire up cs1.6. Guess they'd like arena or lt, but I tell them those aren't really tribes. I blame it on the short…