PHX-Mouse

  • PHX-Mouse
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  • Regarding the invalid player count: that isn't necessarily a deliberate thing, there was some kind of scripting bug in the player count, we put in a patch to fix it, thanks to one of the guys here.
  • It should be back up now. I was busy backing up 1.6GB of data off the server (backing up the T2 directory) and doing some updates and then had to reboot. Should be better, and faster now!
  • Hey! I did some tweaking and I think CPA is back up! It's showing on the list, though I don't have T2 loaded here at work yet so I can't test it. Can someone take a look and let me now? Regarding heavy's with shields, i did tweak the hyperblaster a little so its a bit more powerful, and it does penetrate shields... Now if…
  • Oh, I wouldn't say that. We still have the Mousemod server, we just turned it off after it got virus-infected and didn't have time to deal with it. It was not heavily used much anymore either. But since then ListerD and I talk about firing it back up again every once in a while, it wouldn't take much to do. Napalm, Lister…