If you set the console to log everything you might see wierd stuff relating to nonexistant vehicles every once in a while, dunno but it could happen. At least that's the case with t1, the engine still thinks certain vehicles are present that obviously aren't.
I wonder if the T2 Demo Would have loop hole on adding a bigger bit map then 512 x 512. That would be horrible if for all these years all the people that has tried over and over again to find out the Demo was open
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