Tribes 2 .MAX models?
Seeing how this section is still posted on, I thought I'd ask my question here.
I just recently discovered that Dynamix released the models used in T2 back in 2001 or so.
I have been looking and LOOKING for them, but I simply can not find them. I had seen that they were somewhere in the Shifter site, but It's like the forum side just doesn't work anymore.
I got the MPB model there, but the rest I simply cannot find.
Does anyone here happen to have those files? I'm really wanting the weapons and bases, but I'll take all that I can get.
Thanks in advance, everyone!
I just recently discovered that Dynamix released the models used in T2 back in 2001 or so.
I have been looking and LOOKING for them, but I simply can not find them. I had seen that they were somewhere in the Shifter site, but It's like the forum side just doesn't work anymore.
I got the MPB model there, but the rest I simply cannot find.
Does anyone here happen to have those files? I'm really wanting the weapons and bases, but I'll take all that I can get.
Thanks in advance, everyone!
Comments
Should've thought of construct.net for them, doh. :-\
I do remember a couple of us on IRC were testing the earlier exporters from GarageGames for Max 4, Maya, and Milkshape back in ~2002/2003, and they were still directly compatible, so it might be possible to compile or track down a couple other plugin versions from back then if you could track down the app to go with it. Somebody who has touched on exports relatively more recently probably has a better idea of how to approach them.
Apparently there was also a Blender plugin that could theoretically work here: https://github.com/qoh/io_scene_dts
http://s000.tinyupload.com/index.php?file_id=74184539609214585176