I'm just curious has anyone ever tried Running Tribes 2 on a Raspberry Pi 3 Linux server yet ?
Do you thinks it's possible and it could the Pi handle it ?
I got the client working on a Raspberry Pi 3 at around 15-30 FPS in-game at minimum view distance.
I used a MEMSPLIT patched linux kernel on the Pi and a custom build of Wine with https://eltechs.com/product/exagear-desktop/
It also requires the experimental OpenGL driver to run a client.
I also had it working with Qemu and Wine, but it wasn't nearly fast enough even with my experimental Qemu VC4 passthrough patches. The only problem was that it ran at 12-20 FPS in the menu, but in-game it ran at 2-5 FPS.
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I used a MEMSPLIT patched linux kernel on the Pi and a custom build of Wine with https://eltechs.com/product/exagear-desktop/
It also requires the experimental OpenGL driver to run a client.
I also had it working with Qemu and Wine, but it wasn't nearly fast enough even with my experimental Qemu VC4 passthrough patches. The only problem was that it ran at 12-20 FPS in the menu, but in-game it ran at 2-5 FPS.