Colo questions
Sup dude(ttes)
I'm toying with using this R510 I got from work to host game servers at a Colo. I'll start with TribesNext in theory.
Has anyone ever hosted a 128-slot at a colo or through AWS? I'm trying to get ideas of how much bandwidth I can expect to commit to.
The hardware is obviously overpowered for the Tribes 2 era!
I'm toying with using this R510 I got from work to host game servers at a Colo. I'll start with TribesNext in theory.
Has anyone ever hosted a 128-slot at a colo or through AWS? I'm trying to get ideas of how much bandwidth I can expect to commit to.
The hardware is obviously overpowered for the Tribes 2 era!
Comments
http://www.tribesnext.com/forum/index.php?topic=172.0
This game is much more efficient than I thought. This makes sense, given what I understand about game design and engine mechanics, and the fact that people weren't wrecking their connections back in '98 with it.
Here's the quoted OP so anyone who finds my topic up here can refer to it:
Thanks guys for letting me take up space. :P