Quick question on updating
                    So I know that when you install and patch, the vanilla installation puts up shortcuts; one for offline/LAN, and one for online. The online one normally runs through the SierraUp.exe. I'm running TimeHUD, which passes args along straight to Tribes2.exe, and so I don't run SierraUp at all.
Do we use SierraUp at all for pushing out updates or anything? Is there a plan to use it that way or have some other auto-update thing?
Or because the news tab is up in-game to alert of updates, is that the main method of updating?
                            Do we use SierraUp at all for pushing out updates or anything? Is there a plan to use it that way or have some other auto-update thing?
Or because the news tab is up in-game to alert of updates, is that the main method of updating?

Comments
The auto-update system is not currently implemented in the release, but when it is, it will be run through the ruby interpreter ingame.
/* * sierraup.c * * Created on: Oct 31, 2008 */ #include #include #include int main(int argc, char** argv) { printf("SierraUp Replacement 1.0 (10/31/2008)\nhttp://www.tribesnext.com/\nLaunching Tribes 2...\n"); char* argBuffer = (char*)calloc(32767, sizeof(char)); strcat(argBuffer, "start Tribes2.exe -online "); int i; for (i = 1; i < argc; i++) { strcat(argBuffer, argv[i]); strcat(argBuffer, " "); } printf("Args: %s", argBuffer + 6); fflush(stdout); Sleep(3000); system(argBuffer); return 0; }If we ever get around to auto-updating, it will be handled internally.