invert vehicle Y-axis
Searched the forum and found nothing, but was wondering if anyone else has this problem?
When i invert the vehicle Y-axis, T2 loses the setting after I exit a vehicle. When I re-enter a shrike, I have to go back into control settings and re-enable.
This is on Windows7 64. Tried uninstalling and reinstalling to no avail.
When i invert the vehicle Y-axis, T2 loses the setting after I exit a vehicle. When I re-enter a shrike, I have to go back into control settings and re-enable.
This is on Windows7 64. Tried uninstalling and reinstalling to no avail.
Comments
Or, if you're anti-script for some reason, you could try opening base/prefs/ClientPrefs.cs in notepad, setting pref::Vehicle::InvertYAxis = "0" to 1, and saving. I've found that when my in-game pref changes for a script or something don't save, editing the pref file directly like this usually works.
Thanks, guys!
What are "dsos"?
Long description:
Tribes 2 runs the Torque Game engine, which is an engine that employs 'scripts' that developers and community members can write. These script files end in the '.cs' extension. When the game runs and needs to compile, or parse and use, these script files, it generates a .cs.dso file. This file is used to quick-load the script for future use (so that it doesn't have to re-compile it). This means if you change the contents of the original script (.cs file) and there is still an old .dso.cs file, the game will use that instead of updating to the new version. This can cause things to break if you add, remove, or edit scripts into T2. By removing the old .dso you force the game engine to re-compile the scripts, usually fixings a lot of issues. If your Windows is not showing extensions (No period after the filename), Google it based on your OS version
Short version:
Just delete all files ending in .dso in your gamedata directory.
Ahh I see. Nope, I haven't installed any scripts on this install.