Chaingunning....
Ok,
I have been playing T2 for several years now, and have gotten pretty good at some things, but still really stink at others, in particular, chaingunning. For some reason, I still don't have this down and when I get into duels, I get wasted every time and I barely get anything on my opponents.
Any suggestions (other than keep practicing)?
I have been playing T2 for several years now, and have gotten pretty good at some things, but still really stink at others, in particular, chaingunning. For some reason, I still don't have this down and when I get into duels, I get wasted every time and I barely get anything on my opponents.
Any suggestions (other than keep practicing)?
Comments
// #autoload // #name = vPlayerPredictionCG // #version = 0.9 // #date = May 28, 2003 // #author = Validuz // #warrior = Validuz // #email = validuz@hotmail.com // #description = Changes player prediction variables on a toggable keypress on chaingun mount. // #category = Validation // #status = Beta // #credit = Aureole for helping me out, because I'm a newbie scripter. $PlayerPredictCGBind = 0; $PlayerPredictCG = 0; function PlayerPredictCG(%val) { if(!%val) return; $PlayerPredictCG = !$PlayerPredictCG; if($PlayerPredictCG) { clientCmdBottomPrint("Player Prediction for CG: \c6Enabled", 2, 1); } else { clientCmdBottomPrint("Player Prediction for CG: \c6Disabled", 2, 1); $Player::maxLatencyTicks = 0; $Player::maxPredictionTicks = 30; $Player::maxWarpTicks = 3; $Player::minWarpTicks = 0.5; } } package PlayerPredictCG { function clientCmdSetWeaponsHudActive(%slot, %ret, %vis) { Parent::clientCmdSetWeaponsHudActive(%slot, %ret, %vis); if(%slot > -1) { if($PlayerPredictCG) { if( $WeaponNames[%slot] $= "Chaingun" ) { $Player::maxLatencyTicks = 1; $Player::maxPredictionTicks = 1; $Player::maxWarpTicks = 2; $Player::minWarpTicks = 2; } else { $Player::maxLatencyTicks = 0; $Player::maxPredictionTicks = 30; $Player::maxWarpTicks = 3; $Player::minWarpTicks = 0.5; } } } } function OptionsDlg::onWake(%this) { if (!$PlayerPredictCGBind) { $RemapName[$RemapCount] = "\c6vPredict Toggle CG"; $RemapCmd[$RemapCount] = "PlayerPredictCG"; $RemapCount++; $PlayerPredictCGBind = 1; } parent::onWake(%this); } }; activatepackage(PlayerPredictCG);rJay