New people, if you want to learn to fight, give arena a shot.
I know there's obviously mixed debate about this, but I find that the more you're being exposed to fighting the better you're going to get at it. Many of you may be in the current mindset that when you see someone you literally freak out, in order to calm your nerves you simply need to get your ass kicked many times to the point of not caring any more. I highly suggest any and all new people to set down their mortars and come give arena a shot, you may even like it. Sure, you'll get destroyed for a few months but that's what makes you good. You aren't learning if you aren't dying.
kbye.
kbye.
Comments
the eye of the tiger.
nice, not only that but, if they are using a shield pack, they will be vulnerable and take damage when you nade/disc them : )
not only are you better off with another weapon, it's actually easier than you'd think to dodge a shot right after being elfed if you're any good
I can't believe you just compared Tribes2 Arena with Counterstrike.
I always laugh when people claim skiing is such a big skill of omg.
Conceptually it's the same. Team deathmatch on a small map, where if you die you have to wait until the next round to respawn. Except unlike CS there's no hostages to rescue or bombs to plant.
yeah, anarchy's been playing arena for years and he still gets destroyed, so don't feel bad.
The Eye of the Tiger.
And lak is also a good learning tool, however I find a much better turnout in arena servers. Plus lak turns into mayhem when you get the flag. It's great for ma's, but arena makes you more well rounded.
If you've used to play Arena myself in the beginning of the game and once I joined a clan playing Classic TFC was completely useless: You won't harm any good capper standing somewhere in the middle of the map and firing your chaingun.
I admit to be a huge opponent of any chainwhoring, but cannot help but to accept it as part of the gameplay in Arena. However, such "skills" will help you close to nothing once you join CTF servers. Anyway, CTF comes closest to actual warfare: There are no honorable duels or predictable fighting situations. Attackers and bullets come from anywhere and you gotta manage to survive AND fulfill your tasks.
If you want to train your skills with the spinfusor, the shock-lance, elf or whatever, duels should be your first choice. That's also where a skilled player takes down a chainwhore with one midair. The grenade problem still remains, though.
Anyway, Arena is a gameplay of its own (like Siege or Rabbit) and should be respected or at least tolerated as such. Personally, however, I feel like CTF is the final goal and Arena won't help you much for that.
If you're a good player, while helpful, you won't *need* speed to dodge a chaingun bullet. This is where your inexperience comes into play, you haven't found out that you can actually dodge a chaingun in both base arena and classic ctf without needing to ski down a mountain going at extremely fast speeds. I can't explain to you how you dodge a chaingun, but it's both necessary in the air and on the ground to do it. It's the way you move yourself to mess up the lead of the enemy player, constantly forcing them to readjust their aim makes it difficult for them to hit you.
Well, of course. You're comparing a server of 12-16 players with one that has 68. I feel that's an unfair comparison, but yes I understand what you're saying when you speak of the diversity of weapons not present in arena (missle launcher, mortar). However, the missle launcher is mindlessly easy to avoid--just throw a flare. And as for the mortar...a mortar takes two seconds to explode, any person whose been playing arena for a while will be able to dodge a mortar, when they've been used to dodging weapons that are much more difficult to avoid (such as spinfusor, or grenades). A better argument that you could've made would've been speaking of the distinct difference between the grenade launcher in classic and base, because base arena does absolutely no good (and is actually detrimental) for learning to dodge the fast paced ammunition of a grenade launcher in classic mod--I believe this is the #1 killer of base arena/duel players in classic (next up would be mine/disc).
Heh..in my experience the two weapons that are most efficient at taking down a capper are the chaingun and the rifle. If your LD misses with the rifle, you better damn well have chasers on that capper chaining--even the people at your base should be chaining the capper until they are out of sight. Chaingun spam on the capper, no matter how far away they are from you, is extremely helpful and can and does end in the capper dying.
The chaingun is more a part of CTF than it is in arena. It's one of the most efficient weapons to kill with in the game. If you're even mildly against using a weapon because you feel it's "cheap" then your dignity is going to destroy your potential to win, because if you're not taking advantage of the chaingun--your enemy will. To say that the chaingun is more present in arena than CTF is absolutely absurd. Any good team will have 6+ chainguns blazing on the enemy when they grab.
Also, it depends on what type of player you are. I know a few cool and collected guys who would probably like arena, and, some people who like instant action who would like something like lakrabbit or CTF or Deathmatch.
Stupidest statement of the month. Why do you think the chaingun is in the game? Gee, I bet it's for taking down people flying in the air. Hey... what do cappers do? They fly through the air. If you want to be serious about taking down cappers, you carry the chaingun.
Use the tool that is most suited to the task.
Yes, this. Exactly this. Every player on D should have a chaingun and the instant the flag gets off the stand it needs to be revving up. Even 3 people with chainguns can and will blast someone right out of the air in short order. Blaster flak is also frighteningly effective at dealing with incoming cappers, ~3-4 people just spamming it at the dude and flag stand as he approaches often results in a corpse on landing.
can you find it?
It's not so useful outdoors but any enclosed flagstand it's pretty hilarious how effective and teamkill-safe a few people blasterspamming can be.
Thank you. Copy + paste much easier than typing.
I'm unsure whether noobs playing arena would get any better from playing the really good people. If there was a noob arena server I think that would be better. Maybe... Idk. Not like they will stay in an arena server long enough for either of these to work though. Most every time a noob joins an arena server they get owned hard, realize they can't respawn, then leave.
LMFAO
Can we do this please? I would love this.
We train noobs to compete!!
8)