Orange01

  • Orange01
  • Member since
  • Last active (25 visits)

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  • For what it's worth, here is a diagram explaining how clan verification works: It does not interfere with TribesNext or require users to share their credentials.
  • If you had asked, you'd have learned that the community features are already implemented, and the new services API is not compatible. You say the community features have been fully implemented - where have they been implemented? T-Mail and community browser look to not be working at all. I'm happy to be proved wrong, but…
  • The API https://tribesnext.thyth.com/ is not compatible with the original system. No buddy list, no block list, T-Mail is not fully implemented. I've created a backend which is fully implements these features. I'd be happy to share it with you, or contribute to the PHP code to make it feature complete.
  • This is a proof-of-concept working within the limitation of the tools I have available without access to the .DLL. If you tell me the right path for implemting this feature, I would be happy to implement it.
  • I'm open to feedback on how to implement this in a way that's fully in-line with TribesNext. If you'd like to give some structured feedback I'd love to hear it. I know a lot has changed since 2014, Thyth did say in his original post: I won't have time any time in the near future (or ever?) to complete the in-game UIs for…
  • Hi everyone. I've implemented the Tribes2 Browser and T-Mail. Requirements: You must be running the latest QOL 2025 patch - because this requires TLS, which was added in that patch via the Http object. How to install: Simply place TNBrowser.vl2 in your GameData/base directory. What you will see: You send/receive email from…
  • Thanks for replying. I will continue debugging on my side for the root cause. Yes I'm noticing a performance hit with Zink. The anti-aliasing looks great.
  • I want to help out with the implementation of t-mail and clans. Is there any way that I can get involved?
  • Hi, thank you for creating this amazing patch. SDL3 is huge. Unfortunately, when running on Linux under WINE, my window does not appear. For others that have similar issues, I got around the problem by setting these environment variables: Exec=env -u WAYLAND_DISPLAY WINEPREFIX=/home/henrik/.wine…