Rigorr

  • Rigorr
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  • thanks for posting irrelevant links. I understand the use of a client, just not account creation. These are separate things. I can't create an account due to some ISP firewalling between australia and the acc. creation server. I can't fix this issue, but thanks for the canned condescending FAQ link. It was not helpful =)…
  • PS: everyone I asked to create an acc gets an error. i guess because they've already created an acc, and cant create a second?
  • anyone want to register an account for me? :)
  • Microsoft Telnet> open 24.118.211.0:60659Connecting To 24.118.211.0:60659...Could not open connection to the host, on port 23: Connect failedMicrosoft Telnet> open 24.118.211.0Connecting To 24.118.211.0...Could not open connection to the host, on port 23:Connect failed
  • running XP, windows firewall is disabled (see first post) What IP do I put into the telnet box? yes I can see that the auth server is up.. ergo this post I dont doubt that the auth server isnt down, I just dont know why I can't connect to it :
  • siege rocks, it always did. I liked how complete it made teamwork. certain positions needed filling, but there were never redundant positions on maps; like needing someone to defend gens all the time, regardless of whether they were under attack. In siege EVERYTHING is under attack; and it will go down; the only question…
  • do the antivirus also install themselves without you knowing? :) this is a practically clean install of windows, no AV at all. I have no idea why I can't connect.. tempting to get the ole 56k modem out to test tbh.
  • yes. the only one that is realistically relevant past what I've done already is the affinity test, which didnt help.
  • get mines out, pick mines up off dead HO. Use weapons that don't damage yourself, or at least as much (shocklance, Plasma) plasma/mine owns mine/disc indoors, also plasma has a higher rate of fire. if you have good mines, and decent LD then the HO arent getting through with full HP and full energy (esp if they are spackHO)…
  • At the best of times you can only nullify one other position. at the worst you are a waste of space. Not really a good tactical position if you ask me. I do like the idea of satchelling the HoF, and the VPad, but in terms of keeping a vpad down, a HO(or MO) is likely to have more success and for a longer period of time…