Zylick

  • Zylick
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  • It looks like he made a eval function to do this. For example, rubyEval("puts 2+2"); should give you a response of 4. All script in Torque is injected directly into the engine line by line so if it wasn't typed correctly it give a sentax error. So if you made a .cs file that executed when the game started and was full of…