greenseeker
- person greenseeker
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- today Last active (16 visits)
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I did figure it was possible to customize with scripts, but having never worked with T2's scripting language and, as far as I know, there not being any reference docs for it anymore, I had no idea where to even start. Thanks, I'll give this a try.
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For anyone else who finds this in the future, my solution was to create base/scripts/autoexec/noMITM.cs on my server with the following content: $IPv4::InetAddress = "a.b.c.d"; ...where a.b.c.d is the public IP of your server.
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11 years later, does anyone have a solution to this problem? The modified T2csri.vl2 above is a dead link and adding "$IPv4::InetAddress = $Host::BindAddress;" to an autoexec script hasn't made any difference.
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Yeah, this is fine for me. I will handle shuffling the cs files in the bat for the different game types. I appreciate everyone's help.
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Renaming the cs file did the trick. I don't understand what the point of specifying the path/name of the file is if it has to be a specific name in a specific path.
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Appreciate it guys, but still not working right. Here's the update bat file: @echo offdel .\base\scripts\*.dso 1> nul 2>&1del .\base\scripts\autoexec\*.dso 1> nul 2>&1del .\base\scripts\packs\*.dso 1> nul 2>&1del .\base\scripts\turrets\*.dso 1> nul 2>&1del .\base\scripts\vehicles\*.dso 1> nul 2>&1del…