lpbbear

  • lpbbear
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  • So I dug through my hard drives tonight and came across a drive that had the svn copy of Legends as well as the unreleased BTMappack 1.06-1.unf files on it. I haven't quite figured out whether it was the final release or not. The team names aren't Alpha and Omega in this version. Instead they are Arc and Dlx. Both the…
  • Thanks Krash for getting the post up.
  • Wow, popped in after a long no visit stretch and find lnxusr here. Cool! :) "I downloaded the copy of the 0.4.1.43 release for Windows from archive.org and was surprised to see that it runs really well on modern hardware running Win10 (save for the stability issues that were present in this release back in the day)" Yes, I…
  • Just in case any of you are still paying any attention to this Legends thread. I had a little time to experiment with the Windows version I cobbled together for you all. I had just updated my PCLinuxOS system and the update included the brand new Wine 7.0 version. I figured I would wreck a little science and see if that…
  • You all may find this amusing. I thought this had disappeared from the Internet. I came across it this morning while doing a mappack related search. Funny to read back my thoughts from so long ago. Man did I take this stuff too seriously or what? :) https://btmappack.blogspot.com/
  • A couple of the Easter eggs in the BTMappack maps.
  • It was just on the verge of adding both Bots and Vehicles when it ceased development. There were some early test versions of both being used on a few servers. Most of it was unofficial custom stuff but I do remember some efforts in both areas. If Ilys wanders in someday maybe he could fill us in on the actual details. I…
  • I'll get around to trying to track down the 0.4.2.4 release sometime soon. I was sent another set of files to look at but just don't have that much personal time to spend on it right now. In the meantime I hope you are able to get the release I have posted working on your systems. Just in case anyone else wanders in here…
  • Mega.nz link to Legends-0.4.2.0.4145 Windows version with BTMappack 1.06. https://mega.nz/file/bUgBgY4I#JUGDgNL6qT-hhf8SP6vMoO64A5ZQ3jZTvxFiUPeVo94
  • Ok, try the following link for downloading: They auto delete after 30 days so help out by sharing it out there as much as possible. I haven't used this site for years so just in case they have "changed" virus scan the file before using. Please let me know how it goes. I'll try to get a Linux version together later and…
  • I checked out Mega. It appears to be the typical cloud storage site. There used to be dozens of sites that accepted gaming files for public download but I'm not seeing any. Do you know of anything like that still around?
  • So, some progress. After much putzing around with installing WinXP, getting drivers installed, and experimenting with files kindly provided by Davean I was able to get version 0.4.2.0.4145 from January 10 2013 @12:30.07 working. I had a few glitches getting there. A missing vcredist Microsoft file was needed. A font issue…
  • So my game plan on the Windows version is as follows. Set up a copy of WinXP on a system. Install NVidia driver. Just a basic copy, nothing fancy. Install an older version of Legends just to get the Windows directory structure in place so I can later rename the original install directory and use the newer file versions to…
  • So I thought I would post to both of you. First I am trying to get the Win version of Legends working. The files I have are the version you are seeking liqmatrix but they are not in a straight installable exe format. They come from an archive of the rsync server that handled updates for the game. The way they worked (as I…
  • Yes, the terrain issue is due to Legends using a different scale compared to Tribes 1 and 2. The terrain files used for most of the maps were the original Tribes 1 ter files that were modified to fir the scale of Legends. In that first beta of the mappack I hadn't gotten to the point of changing them back to T2 scale. That…
  • Did the pack work for you Roboto?
  • I hope they work for you. Its been 10 years since I have even thought about this project. I honestly don't remember if they all worked or not. I did run a server with them for awhile and remember them working but again its been a long time. I have also found the second beta of the T2 version of the mappack but not sure of…
  • BTMappackT2 Contents List CTF 1. BroadsideBTt3 2. CanyonCrusadeBTt2 3. DangerousCrossingBTt2 4. DesertOfDeathBTt1 5. FirestormBTt3 6. IceRidgeBTt1 7. RaindanceBTt1 8. RollercoasterBTt1 9. ScarabraeBTt2 10.SnowblindBTt1 11.StonehengeBTt1
  • Ok, this should be the first beta of the BTMappack for Tribes2. Give it a test and let me know if its working. I'm pretty sure this is the released version.
  • Here are a few screenshots from the Legends version of the BTMappack. These maps were not in the T2 version. Some of these maps were never released and some of these are from test versions that were released eventually.
  • Tanks! I'm sailing I'm sailing! :)
  • Good point on the Bot support. My thoughts on the other material from Legends is that perhaps mappers out there in the Tribes community, if such creatures still exist, might find some of the material useful for their creations. Some of the T1 model recreations are nicer than many I have seen floating around in other maps…
  • Another forum user is trying to track down a Windows version of Legends. I'm in the process of going through old hard drives. I'll look for a copy of the T2 version of the BTMappack as I am doing that. Once I find it I'll upload it to some T2 map sites and let you know when I've done that. Oh yes, a LOT of work went into…
  • Hey Roboto. Wandered into the forum after a few years being MIA. I see the links for the mappack have vanished as things tend to do on the Internet. I probably have a copy on my system somewhere. If you're still interested in getting it drop me a note here.
  • Totally agree with that comment. Legends in my opinion is the only viable Tribes like alternative available. While I highly commend Thyth for the incredible effort he has put in, unfortunately the damn corporates have screwed Tribes fans making it really tough to sustain an effort like this. He really deserves huge…
  • A new update has been released for Legends as per the following thread from the Legends forums. If you're looking for an alternative to play give it a try. Thanks LPBBear copy/paste from Legends forums http://legendsthegame.net/forums/showthread.php?t=2777 Change log for 0.4.2.2 release The 0.4.2.2 release is now available…
  • Well thats a step in the right direction. Normally there are words but no content. Nice to see you syncing up. ;D That is correct. Perhaps Ilys will wander by and correct me if I am wrong but I believe Legends was initially a response by unhappy Tribes fans dissatisfied with the general feel, physics, and approach used in…
  • No problem, appreciate your comments also. As to skins, yes, I believe that is quite doable. I have not fooled with them myself but one of the TribesNext community members is a "closet" Legends fan :) and has done that very thing with an older version of Legends. I suspect its also possible with the newer version. He uses…
  • Good question! I agree, its a great looking game and as Ilys said it has "fixed skiing dead-stops, fixed non-regs, fixed vehicle physics, fixed player physics, fixed UEs/crashes, fixed water skiing, fixed server-side material property mappings, a vastly improved GUI and mission editor, superior lighting, and an engine that…
  • Been busy with RL. Legends is still going. A few more bugs have been fixed and an update is available through the Windows and Linux update utility in game. In Linux go into the /home/username/legends folder and fire off the "./update" script to update the game. Windows version has it built into the client. Theres approx 10…