Would it be wise to contact hirez and ask to submit t2 to gaming sites?
Was looking at lot of indie gaming sites and submission rules and they almost all, seemed to prefer game author owner to submit.
Would contacting Hi-Rez and asking them, be a problem for TN, or could it be circumvented and just submit it, as tribes next, not tribes 2, as owning the IP may or may not be required
Steam http://www.steampowered.com/steamworks/FAQ.php
Since the game would be free and no revenue is generated, not sure how it would fly on steam and other sites, that revenue is shared.
Last thing wanted to do, was a get tribesnext.com a cease and desist order, by contacting Hi-Rez, thus reason asking here, as I started email to send to them and was like, better check in first with everyone here.
If Hi-Rez did give permission to do so, to any sites, Steam or others? This would be good, right? Thyth would you up to the submission and authorization from Hi-Rez and master server upkeep regulations they might require,,,if any rules, or restrictions apply, like change name back to Tribes II and link to hi rez studio, and ad an advert for their other games or something, might suffice to get the green light?
If does not meet requirements to get on Steam, i looked at 4 or so other sites, that can explore closer for submission policies, that might work...if this is something that is feasible or not and if so, what is best way to go about it, to respect hirez studios
or has been asked before and declined to do so?
Would contacting Hi-Rez and asking them, be a problem for TN, or could it be circumvented and just submit it, as tribes next, not tribes 2, as owning the IP may or may not be required
Steam http://www.steampowered.com/steamworks/FAQ.php
Since the game would be free and no revenue is generated, not sure how it would fly on steam and other sites, that revenue is shared.
Last thing wanted to do, was a get tribesnext.com a cease and desist order, by contacting Hi-Rez, thus reason asking here, as I started email to send to them and was like, better check in first with everyone here.
If Hi-Rez did give permission to do so, to any sites, Steam or others? This would be good, right? Thyth would you up to the submission and authorization from Hi-Rez and master server upkeep regulations they might require,,,if any rules, or restrictions apply, like change name back to Tribes II and link to hi rez studio, and ad an advert for their other games or something, might suffice to get the green light?
If does not meet requirements to get on Steam, i looked at 4 or so other sites, that can explore closer for submission policies, that might work...if this is something that is feasible or not and if so, what is best way to go about it, to respect hirez studios
or has been asked before and declined to do so?
Comments
This guy gave me a p good anwser.
I dont believe HiRez has the code. But they have the rights. So, once you even found the code from Activision and bought it, you'd still have to buy the rights from HiRez.
Maybe even then, you could even think about trying to put the game on steam. If even then someone here would code it.
Anyways, i am not interested in purchasing any rights, as this would be a win win for everyone, as the game is a bit obsolete almost, though making it available, could have some benefits for Hi-rez, by offering link to their site for current release games they own...
for sure, do not think it would cut into any profits or create any liabilities or risks, for them and simple disclaimer, would suffice, imo.
I do not think the source code is needed, for all practical intents and purpose, to add to the gaming directories, just think the owners of the game would need to authorize it, and make sure all permissions are in order to do so.
Was reading on on xfire and the all seeing eye and other gaming tools yesterday and i do not use steam currently, though was just thinking would be nice to offer it on steam for everyone...as gamespy is gone too now and sure there are others that maybe the requirements to add, are not so stringent and just act like Tribes2n is owned by the community or for sure not anyone they would be legally put in harms way, for claiming ownership rights... and just put it up on as many sites and game query programs and tools that we can, as i am not sure about legal ramifications, as for sure would not want hirez to get pissy about it if they saw one of their products being listed all over the web to play, when they shelved it and took down master server...as really think best solution, would be have hirez put master server back up, as a petition might suffice, as well as some cash or least a way for them to advertise their other releases, so potential cross purchase and play would occur and make it good for the company...why?
main reason, think it is bad for the IP to pull master server, as really how much does it cost a year to keep game alive...
Think about all the consumers got screwed, as a class action lawsuit, might be the harsh approach, as no telling how many disgruntle players it impacted, who purchased the game and spent years developing their skill and invested so many hours playing, only to have it be shelved...may be too late for class action, though really think was grounds to do so, unless it says somewhere, in agreement, that they have rights to close and end the game, when ever they choose fit...and if they do, then this would only as my point, very bad for business.
You have no concept of ownership do you...
The foundation of everything you just said is negated because you dont have the rights to do anything youre talking about.
And even if you somehow hacked T2 onto steam. Goodluck getting me onboard or anyone here onboard for the possibility of breaking the law. Or even think that steam would allow you to post it.
lol,i am not looking to have or own the rights..to do anything, suggesting contact hirez and see if they would do.
submitting to sites for game query monitoring and being listed, is possible, without permission from hirez, was a question, and imo, it would be okay...as look dude, you are possibly breaking the law, by playing it now, via a hack....correct?
if you read the steam requirements, posted in OP, would see, in FAQ, Steam does not allow it...unless...?>
Submitting it to game server query developers and tools, so it shows up in list of online games, may not be a violation of anything...though it may be, as well, as even playing it now, it would not surprise me at all...though really do not see any harm in it, and you do not either, do you... as playing it is okay right CT?
My question is, should we contact hirez and ask them to put it on steam...
and also, if other sites might be suitable to submit it to their directories and of course game server monitors lists, so everyone will see it like quake and other games
Keep us posted on responses, as I am almost certain for steam, the answer is no, and that only IP owners can submit it to steam..
However, would not be first time, was ever wrong!
Not sure about the licensing rights, as you mentioned, as i am almost certain hi-rez own all rights to everything tribes.
I am going to post quote, the discussion you started on steam forums here, and update us please, with any news good or bad please CT.
Unless in the licensing agreement, it states somewhere that long as the credits are not altered or certain conditions are met, or any way to release any altered version, like tribesnext, might be considered, then getting permission from hirez is required for steam...imo and the engine is sadly only part of the game.
https://www.nexusmods.com/tribesvengeance/mods/3/?
and also this:
http://starsiege1.proboards.com/thread/174/eula-license-agreement-starsiege-states
https://web2.hirez.com/hirez-studios//wp-content/uploads/2016/05/EULA-Tribes.pdf
While they do distribute the games on one of their own websites as freeware, and do link to our patch to enable online support, it's ultimately their property to do with what they will; without being granted license we have no right to publish it on a distribution platform.
As I've said before: given the license, I'd be happy to do the work of putting it on Steam (with or without the source). Without permission, it just can't happen.
Yeah, no way, Im with you 100%
I agree, and thus reason, asking about someone contacting them, and making the request, unless of course, the response from HR could be, as i think it might be, like, no way and btw, it is violation to play tribes2 online now with use of an altered master server and ask tribesnext to be taking offline or anything tribes2 related, that allows game play...as their reason would be...anyone playing t2 is a customer or potential custom of one of their other games, like T:A and thus by playing tribes2, ito is illegal and infringing etc.
Im not sure if you're reading what other people are saying. If YOU want to contact hirez to get information on licensing rights. Maybe YOU need to find a way to get a hold of them. And do it. If YOURE not willing to make some sort of deal with HiRez. Than YOU are out of luck. Ive already tried to sit here and explain it to you.
You do not own tribes 2. The community does not own tribes 2 therefore it cannot be released on steam. No matter how you reword it, no matter how many times you reread the terms and conditions. No interpretation will ever lead to you owning it.
You can if you want. I personally have better things to do.
Think whomever does contact hirez, would be best to maybe go over the proposal letter here and let us all comment and make sure dotting all eyes and crossings all the tees...with maybe a list of all the players name, who support putting it on steam, like be it only 25 names, that is more than they have employees possibly...and really this would be very, very good for Hi-Rez by putting up their legacy collection and releasing back on line and really, would be so nice, if they bring it back functioning the way it was before, with in game browser and tmail, buddy list and spam some news at us on what they got going on and all...lol, maybe even put the forums back in game haahah
We distribute the original freeware Tribes 2 installer from the FilePlanet Tribes Vengeance launch free-key promotion in 2004, and a completely separate automated patch file that adds interoperability with the TribesNext server listing, account, community, and match-making systems.
Current US copyright case law suggests that under this model neither piece by itself represents distribution of a derivative work (am not lawyer or your lawyer, this is not legal advice). The onus is on the user to break their T2 EULA by installing the patch, and once you combine the pieces, things get a lot more radioactive. Does distributing that combined artifact constitute distribution of a derivative work? Probably. Will you get sued by Vivendi/Sierra/Dynamix/GarageGames/HiRez, or whoever happens to own the IP of the game at the time? No idea, but it's stupid to consider it.
Also keep in mind that the TribesNext patch is a copyrighted work of the TribesNext team. While we distribute it as freeware, and some parts of the patch are made available as source code, it is NOT public domain, or "free" as in the "free/libre software" definition. Some of the internal source files are labeled as GPL, but these have been granted special licensing exception for TribesNext from the principal author (i.e. me). In short: don't ship derivative works of the TribesNext patch without our authorization, because you will (probably) be running afoul of the TribesNext team's copyrights. This is has multiple purposes: protecting the community from accusations of copyright infringement by the Tribes 2 IP holders, protecting individuals from inadvertently exposing themselves to personal liability, and making sure we're involved in any kind of officially licensed "remaster" of Tribes 2 that might want to use our code or player databases.
The brutal reality also is that the game is about 16 years old now, with more of its lifetime (~9 years vs ~7 years) spent under TribesNext stewardship than the original master server and account system. Putting it on Steam or advertising it on other sites is not going to lead to any major or sustained increase in player counts. The gaming ecosystem has moved, and outside of retro gaming enthusiasts, nobody cares, or can be made to care through awareness. Even the Mid-Air guys are going to struggle with their modern reboot attempt of the FPS+Z genre.
I'll be keeping systems on my end up for the foreseeable future, since it basically doesn't cost me anything to do so, but if you really want to breathe life into this kind of game: build an easily accessible Tribes clone that pares things down to the bare essence of what made it awesome, and start investing in a future instead of the past. APIs for building games in modern web browsers are more than enough to make something amazing that people could start playing with a click of a URL -- no installation of anything required. If someone builds a click and go indie-style essential FPS+Z, they might have a chance to build something cool, and really get momentum. Anything less won't meet table stakes.
I went to hi-rez site and was nothing about tribes on it, that I could see, like they have abandon tribes or maybe have sold it?
Well tribesnext has done great wonders for the game..one that was intended to be shutdown for life, by IP owners..
While the released it as freeware, that is great, as that is really do not need any more rights to distribute it, as already have those rights...i think, maybe not for profit, as not sure, not planning on profiting, any...more the other way around.
If everyone notes the topic...contact hi-rez about putting on gaming sites, with permission, was the subject matter... as consideration for other ways and means, clearly open for discussion.
I ran across tribes2 download on gaming site yesterday and had like 9 star rating, with 2 rating it, i was the 3rd and now it has 10 star rating...hahah...
So besides steam, there are hundreds of gaming sites, that we could and can promote gameplay, as goal is to attract more players...
Ask chocotaco, been doing my part and spamming tribesnext.com in quake2 and actually was considering talking to some of the clans and players about a Tribes2 and Quake2 scrim, as tribes 2 community or star challenges quake2 players to a match of tribes2 and Q2.
this could work for lot of games, including T:A of course, and the tribes1 and any other game that compares and who knows, may be a revival happening with some converts who instead of playing q2 and t:a and other games, to start hitting the tribes 2 field.
8)
that is what, i was going to do, before started this thread...
Was just looking and seeing they are hiring for help with smite and ascend...
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