Mapping Contest?

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Comments

  • Dusted-off the Server-Side Starter Kit (rev 3 with the Dynamix Final terrains).

    Link updated on http://lexor.tk and here is a direct link to the SSSK:
    http://totalk.ca/lexor.new/downloads/T2_SSSK_rev3.zip

    I put this together to help make server-side maps. While I really like the idea of new client-side map assets in future TribesNext updates (because they not only provide new maps, but more variety for future server-side maps), I have always been a fan of keeping things as easy as possible in T2 to prevent frustrated players from leaving early... a problem we all know plagues our favourite "complex game with a steep learning curve" :P
  • Can mods (modifications) request maps for the contest, or conversely can maps for mods be made for the contest?
  • Can mods (modifications) request maps for the contest, or conversely can maps for mods be made for the contest?
    Maybe, but, you'll have to wait until next time. We're doing classic/base for now.
  • DOUBLE-POST!!

    Ok, so, here's the plan: We're gonna start small with a common gametype/mod combo. We'll have a mapping contest for the CTF gametype for the classic/base gametype. I'll post criteria and all that good stuff later.
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