MeBaD

  • MeBaD
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  • Stopped in the racemod server last night ;) Was fun though I suck all over again .. lol. Nice to see you updated the RaceGame.cs for the map link ;) /MeBaD
  • Wouldn't it be funny if they got auth banned for cheating ? :) They'd have to change their IP and create a new account every time :D
  • project-rise.org I believe .... It already has and is going to convert to warhead. I don't think a game with this much stuff going on can handle good graphics really .. heh. And some decent players in Goons. Also many cheaters but hey, ya better pull that chaingun out cause I got 10 years of mine discing coming at you at…
  • Now what ever happened to the T2 IX mod.... I actually started writing one in the beta of T2 but never bothered to finish and passed the code on to Dreadnaught who I think gave it to the FraggersHall guys. I think they made a beta version that required a clientside pack (very bad if you want a good sucessful mod) Racemod…
  • Hay now Byte did the kickass racemod switch ;)
    in RaceMOD Comment by MeBaD April 2009
  • The ideal way would be to have the hottest people we can slut themselves to the owners of the right of the tribes franchise and make it totally open sourced. Mix in some of the ideas of legends and get it working with SCRIPTING on something like a hybrid torque/crytek engine. Most just don't have the time at the moment.
  • Played the alpha and beta of T2 and TV... T2's alpha was totally screwed up (which is expected) the beta was a little better but there was definitely some bad stuff going on. Game release wasn't too bad just a lot of bugs. TV was bad to begin with... the alpha version had T2 base butterfly effects and it just wasn't…
  • Tribes as a whole had a downfall due to people where not the nicest. It was not exactly an easy game to get into like many others. Most people never realized the huge community behind it. It wasn't very publisized. At this point people pay for graphics and shitty game play over ok graphics and sweet gameplay. That is why…
  • I noticed after updating the links to the stuff... that the links within the server code where pointing to ancient links on TW. I fixed it and re-uploaded it so if anyone has downloaded RaceMod server (pre this post) download the server zip again and replace the RaceGame.cs on your server with the one in here. I might…
  • Wouldn't go that high on res cause there is gunna be wayyy tooo much stuff on the screen. Propack is designed I think to go up to 1158 or whatever it was so if anything the huds might be slightly off. don't forget to bind the propack key and ingame the menu is there with all the options. I think most where preset but mine…
  • ProPack has every script I ever needed.... and about 60 % of all the scripts I wrote :D http://bombshelter.servebeer.com/?Page=ProPack
  • Well many to list... T1 played for: KILZ as KILZ-TheIceMan KSA as Locksmith{KSA} Red Death as :[MeBaD]: T2: KILZ-TheIceMan (the return...) Templars MeBaD Red Death till we merged with SES. In which case I couldn't stand some snotty f... And split off to script and compete with some other teams. NoS as the original designer…
  • Look what I stumbled into .... Today is your lucky day..... http://bombshelter.servebeer.com/?Page=RaceMod I occasionally have my server up though for some reason on a duel core machine it runs like dooty. Think the 2k machine needs to be re-vamped :| bruize has a server up once in a while... heh. That was intentional...…
    in RaceMOD Comment by MeBaD April 2009